RimWorld

RimWorld

1,183 ratings
Glitter Tech
 
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Mod, 1.0
File Size
Posted
Updated
16.561 MB
Jul 16, 2016 @ 5:22am
Feb 27 @ 11:27pm
34 Change Notes ( view )

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Glitter Tech

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Description
About
Glitter tech adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended that you start a new world to play the full Glitter Tech experience.

Using existing saves may be unstable and will be lacking the new factions and generated resources across the map.

Features
This mod builds upon the existing information in the game that mentions "glitter worlds". These worlds are presumably very high tech human societies with advanced production, communication and defense technologies. This mod adds a number of factions from those worlds as well as the ability to produce and purchase more advanced items in almost every category, such as:

  • High tech energy weapons and armor
  • Advanced bionic limbs and organs
  • Advanced power generation and storage
  • Advanced research
  • Advanced recipes and resources
  • The ability to manufacture medicine and glitter world medicine
  • Advanced furniture and medical beds
  • Powerful turrets and automatic mortars
  • Wall lights, windows and blast doors
  • Much more planned

These expensive, advanced and sometimes illegal technologies often attract the attention of corporations or Commados from REDACTED. These new factions are extremely difficult and only appear in late game, you will required advanced defenses and strategies to defend your colony against them.

It is recomended that you have some experience playing the vanilla game before using this mod. This mod is intended to be a hardcore experience that will ruin your colonies with a higher frequency then the vanilla game. This is not unbalanced or poor design, it is by design. Do not fight the factions in this mod directly until you have their level of technology.

Notice:

This mod and my other mods are currently being redesigned into a modular Glittertech pack with many more features and better balance. There is no current ETA for the release because real life but most balancing issues and minor bugs in this version will not be addressed until the redesign is complete. This version will continue to be updated as the game is.

Update Log

Scenarios

Other mods

Special Thanks
  • duduluu - Chinese Translation

All versions[github.com]

Forum[ludeon.com]

Support[ko-fi.com]
Popular Discussions View All (45)
14
Dec 10 @ 8:23am
[Bug Report]
«ⓌⓎⓋⒺⓇⓃ»
12
Jan 14 @ 1:51am
No Orion visitors or caravans
BlazedOne
5
Oct 7 @ 9:44pm
needs some significant adjustment
Lord Quinton
< >
1,254 Comments
このヘンタイ! Dec 10 @ 10:10am 
I can't find how to build glitter tech workbench , It missing from produce slot
Valentinesmith636 Dec 8 @ 11:48pm 
@derpinallday
'Men, once more into the breach, we'll take these walls if its the last thing we do'
'Sir, we're taking too much fire!'
'Alright, new plan - let's actually take the walls!'
bearhiderug Dec 8 @ 4:57pm 
Its not the walls fault, you have a mod enableing you to remove walls, so the raiders can too,.
Lemon Dec 8 @ 12:25pm 
How to create Nano Suit. Anyone know ?
derpinallday Dec 7 @ 1:50pm 
Hey so recently i encountered an issue while trying to make a heat killbox, through a long grind I've gotten enough beta poly to build the walls needed for it but whenever I trap them their they decide they'll take what they can and leave which results in them picking up my beta poly walls and running away with them.
ZeiX94 Nov 24 @ 8:40pm 
Natertater1701 I have same error my game freezes and the fps drops to 1.
robopitek Nov 16 @ 3:51pm 
Hey your mod is one from supported mod in my mod - Massivity
bearhiderug Nov 15 @ 9:30pm 
>.< That error could be from any number of mods
natertater1701 Nov 15 @ 7:58am 
it pops up three times and then stops for a little bit. then i does it again