Arma 3
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Achilles
 
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Data Type: Mod
Mod Type: Editor Extension
File Size
Posted
Updated
2.309 MB
Jul 12, 2016 @ 11:39am
Aug 12 @ 10:08am
25 Change Notes ( view )

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Achilles

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Description
Description
Achilles is a gameplay modification for Arma 3. It expands the Zeus real-time editor with many new additions as well as provides bug fixes.

Achilles started as an expansion to Ares mod, which was created by Anton Struyk. Achilles became the de facto successor to Ares at the point the latter was no longer updated. Achilles has already grown into a splendid project, but new additions are still to come!

Table of Contents
• Features
• Language Localization
• Getting Started
  ◦ Installing
  ◦ Required Addons
  ◦ Incompatible Addons
  ◦ Optional Addons
  ◦ Other Zeus Addons
• Documentation
• Reporting Issues, Requesting Features and Changes
• How to Contribute
  ◦ Basic Steps
  ◦ Setting up Your Local Development Environment
  ◦ Add a New Module
  ◦ Add a Translation
• Authors
• Contact
• License

Features
• Visual changes to the Zeus interface
• Tons of new modules:
  ◦ ACE Medical (e.g. heal, injury; also work in vanilla!)
  ◦ AI Behaviour (e.g. animations, garrison buildings, surrender)
  ◦ Arsenal (e.g. add/modify)
  ◦ Buildings (e.g. destruction, breachable doors)
  ◦ Development Tools (e.g. execute code, config/function viewer)
  ◦ Environment (e.g. advanced weather, earthquakes)
  ◦ Equipment (e.g. toggle tac light)
  ◦ Fire Support (e.g. artillery, suppressive fire)
  ◦ Objects (e.g. attach to, toggle simulation, IEDs)
  ◦ Reinforcements (e.g. spawn reinforcements on the fly)
  ◦ Scenario Flow (e.g. advanced intel, side relations)
  ◦ Spawn (e.g. custom compositions, smoke pillar, USS Freedom)
  ◦ Zeus (e.g. add/remove objects)
• Extended attribute window:
  ◦ Groups (e.g. careless, hold fire)
  ◦ Vehicles (e.g. cargo, pylons, garage, damage wheels)
  ◦ etc.
• New waypoint types:
  ◦ e.g. seek and destroy, paradrop, sling load
• Hotkeys:
  ◦ Copy/past units including the full loadouts
  ◦ Remote control
  ◦ etc.
• Customizations:
  ◦ Settings (e.g. faction filter)

Language Localization
Achilles is available for the following languages:
• English
• French
• German
• Japanese
• Russian
• Simplified Chinese
• Traditional Chinese
If your language is not on the list, the English localization will be used. We welcome any new translations (check out How to Contribute).

Getting Started
Below is what you need to know to get Achilles up and running:
• Installing
• Required Addons
• Incompatible Addons
• Optional Addons
• Other Zeus Addons

Installing
You can download Achilles from:
GitHub[github.com]
Steam Workshop
Armaholic[www.armaholic.com]
If you are not familiar with installing ArmA 3 addons, check out the Armaholic installation guide[www.armaholic.com].

Required Addons
Achilles requires:
Arma 3[arma3.com]
Community Based Addons A3 (CBA_A3)

Incompatible Addons
Addons that you should not run when you use Achilles:
Ares

Optional Addons
These mods below are required for certain features (e.g. fast-roping):
Advanced Combat Environment 3 (ACE3)
Advanced Rappeling (AR)
Task Force Arrowhead Radio (TFAR)

Other Zeus Addons
A list of other Zeus mods that are not required, but nice additions:
Zeus/Eden Compositions (ZEC)
Zeus/Eden Compositions for CUP (ZECCUP)
Zeus/Eden Interiors (ZEI)

Documentation
Check out the Achilles Wiki[github.com] and the Achilles Tutorial Series on YouTube. The documentation is rather limited at the time and thus, you will certainly have questions. We will gladly answer them on our Discord server[discord.gg].

Reporting Issues, Requesting Features and Changes
Please use our Issue Tracker[github.com] for these kinds of purposes.
In the case of a bug report, please only use a minimal set of mods (i.e. only use other mods than the required ones if they are clearly related to the issue).

How to Contribute
We always welcome contribution to the repository and thank you for your work! We will update the list of contributors.

What you need to know:
• Basic Steps
• Setting up Your Local Development Environment
• Add a New Module
• Add a Translation

Basic Steps
1. Fork the Achilles repository[github.com]
2. Set up your local development environment
3. Do your stuff
4. Create your pull request[help.github.com]
And then we will have a look at your work!

Setting up Your Local Development Environment
1. Clone your forked repository[help.github.com]
2. Set up your addon builder (either get Hephaestus[github.com] or use the AchillesAddonBuilder[github.com] in the repository)

Add a New Module
A good starting point for your new module is the custom module framework[github.com].
We will gladly help you to port your custom module to Achilles (message us on our Discord server[discord.gg]).

Add a Translation
You have to edit the stringtable[github.com]. The basics about string tables can be found on the Bohemia Interactive Wiki[community.bistudio.com]. If you don't want to edit the file with a text editor, you can use a dedicated tool such as Tabler[www.armaholic.com].

Authors
Check out the list of contributors[github.com].

Contact
Find us on our Discord server[discord.gg].

License
Achilles is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International[github.com] license.
Popular Discussions View All (28)
5
Oct 31 @ 2:01pm
Generate Mission SQF not showing dialog
TheJFKExperience
8
Oct 18 @ 8:53am
no skill and health edit ?
JackHillwood
3
Aug 24 @ 12:21pm
[Suggestion] Make Search building work with cup maps
𝓣𝓱𝓮𝓵𝓲𝓼𝓲𝓪 テリジア
< >
1,022 Comments
Kex  [author] Nov 12 @ 8:47am 
Thx for the hint. It looks like a bug in our publishing tool. You have version 1.1.3, but the metadata in the addon wasn't updated accordingly.
Zweihundertzweiundzwanzig Nov 12 @ 5:18am 
game says steam version of this mod is 1.1.2, official forums says that is 1.1.3. What the difference
guy who wasted $105 on HOI4 Nov 9 @ 12:02pm 
Maybe in the future there will be a way, thanks for trying :D
CreepPork_LV  [author] Nov 9 @ 8:22am 
@guy who wasted $105 on HOI4
I appears I was half mistaken. USS Freedom does not support changing of the numbers but it is possible with USS Liberty. However, that only looks like to be working in Eden. As far as I can find, there is no script command that allows you to change the side numbers on Liberty. setPlateNumber doesn't work.
Dag nabbit, it would be neat if you could though like you can in the editor, maybe give them a bit of personalisation. but that's ok. thanks
CreepPork_LV  [author] Nov 9 @ 4:51am 
@guy who wasted $105 on HOI4
No, it is not possible.
Can you make it so that the USS Freedom and USS Liberty can be renamed (numbers on the side of the ships and on the deck of the Freedom) just like license plates?
Kex  [author] Nov 7 @ 9:10am 
If you meant to access Achilles in Eden editor, it's not possible. Achilles is only an extension to the Zeus real-time editor. You should look for mods like 3den Enhanced instead.
If you meant to access Achilles in a running SP session, you need to make sure that Zeus is available in that mission (e.g. set up Zeus in Eden or use a mod like Simple Single Player Cheat Menu).
Shorko Nov 6 @ 2:08pm 
very dumb question but how do i open achilles in singleplayer editor?
SkippyTheBushDoofKangaroo Nov 6 @ 1:07am 
@Kex
Appreciate the speedy and detailed response, best of luck with the mod!