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Jul 9, 2016 @ 4:47pm
Aug 31, 2016 @ 12:54pm
Recent Announcements View All (2)
New DevLog Video!
First 20 Creatures
Tame, train and fight. Creacorp will feature a huge and very interactive semi-open world (or open world depending on how well the crowdfunding campaign finishes), lots of different creatures to tame and battle, lots of quests and side-quests, a time system and a day night cycle that affects the quests, creatures, events among other elements of the game.

Creacorp Championship
The player's main goal will be become the champion of the Creatures Corporation Championship, to get there the player will first need to win lots of fights, solve puzzles in the game world and do a lot of quests JUST to get in the island where the championship is going to take place, there, the player will need to fight a lot more with very skilled creature coaches, solve even more puzzles to get experience to raise his Coach Grade. You will start at Grade F and to face the current champions you will need to fight until you reach the Grade A+, this championship is the first part of the game.

Game World
The game will be set in a semi-futuristic world, this world (which, again, I still don't know if it's going to be fully open-world) will have lots of secret places to unlock through advancing in the game history or by solving puzzles, of course, some puzzles can only be solved by progressing the history, other puzzles will be able to be solved by using different creatures special abilities. I will feature big and small cities, caves/dungeons, forests, green open spaces. The game will be split in 3 big areas, a coastal region, a big island and a small island, those locations will be inspired in real world locations in Brasil but with an anime-like visual.

The player will have a lot of things to do, from fights (and other "sports" that his creatures will be able to practice) to puzzle solving, camping (or you can travel at night if you want to but it's not recommended), helping other people in the game world and many other things.

More info coming soon, if you want to stay tuned in what I'm doing for the project just follow my twitter account, I tweet everything.
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SkyShadow Oct 4, 2016 @ 1:27am 
yorkgamestudio  [author] Aug 22, 2016 @ 3:34pm 
Thanks for the compliments guys! Actually the game is not going to be free, but it is not going to cost too much either. I still didn't decided how the multiplayer is going to work yet, it will depend on how well the crowdfunding will end.
Baby beef Jul 19, 2016 @ 10:29am 
The videos look really nice. I look forward to seeing this available for purchase soon! Good luck on the development.
✪ ЯichĢang | Saudi Arabia Jul 14, 2016 @ 12:28pm 
Make it for free or gonna kill yaa :csgoskull:
dochi Jul 13, 2016 @ 5:07pm 
Looks great. Im kind of hoping this is a semi f2p game with very little p2p/p2w. Would be awesome if it was multiplayer! :D
VEIanimal Jul 13, 2016 @ 10:49am 
looks good! :wsma_drool:
Javahyls Jul 13, 2016 @ 4:17am 
This looks great.
yorkgamestudio  [author] Jul 12, 2016 @ 2:23pm 
SuspiciousPerson Yes, people sometimes exaggerate a bit, but it happens sometimes. Thanks man, I appreciate!

IceFrost It will take some time but eventually it will, thanks for your support!

wιѕн and dreaм Thanks a lot! You have no idea how much this kind of comment motivates us! Thanks!

Slick Thanks! Yes, it will, this project is divided in 4 phases, in the end of first one there will be a prototype, nothing too big, but it will still take sometime, I'm planning on starting a crowdfunding campaign and with it I will release this prototype to show people how it plays.

Thanks a lot for the comments guys!
Slick Jul 11, 2016 @ 4:22pm 
Looks nice will there be any demos or alphas so we can see how it plays for our selves?
🅡🅐🅦🅞 Jul 11, 2016 @ 2:27pm 
Looks pretty nice , the art style is gorgeous , especially the landscapes. Gonna give it a favourite and a rate up.