170 ratings
Realistic Stars
File Size
0.010 MB
Jul 4, 2016 @ 5:01pm
Dec 10, 2018 @ 7:41am
15 Change Notes ( view )

Subscribe to download
Realistic Stars

Did you know red dwarves are more than 70% of our galaxy stars?
or that only K, G and F stars have the right qualities for the development of complex life?
don't you find it weird that all stars have the same size?

This mod aims to improve realism on the galaxies generated by the game, without compromising variety or gameplay.

  • The spawn odds of stars are now closer to real life. Red dwarfs are the most common type of star by far, followed by orange dwarfs, yellow dwarfs and yellow-white dwarfs. A-type and blue giants are very rare.
  • Star sizes have been changed: red dwarves are the same size as vanilla, all the other stars have been increased in size proportionally to better represent their sizes in real life.
  • Icons in the galaxy view have been changed to represent the real sizes of the stars.
  • Empires and Primitives only spawn on K, G and F stars.
  • Since B-type stars are around as rare as black holes now, this huge stars now yield 5 energy always.
  • A-type stars are very big and rare as well, so they have an increased chance of generating either 2 or 3 energy.

Red dwarves are now the majority of stars and they have a decreased chance of spawning habitable planets. So the number of habitable planets is decreased slightly. If you want vanilla numbers of habitable plantes just increase it to 110% before you start.

I'd like to add that I personally think the galaxy view looks much more beautiful with the diverse star sizes and new spawn odds. The rare big stars really jump out.

Incompatible Mods:
  • Mods that add new types of planets or stars.
  • Mods that change the scale and/or spawn odds of planets or stars.
  • Mods that change primitive systems.

Recommended Mods:

Current Problems:
  • Dyson Spheres built around the bigger star types (A and B) are built inside the star. I can't really test any fix for this since I don't own Utopia. If anyone who owns the DLC can fix this and test it, please message me or comment below.

Latest Update:
  • Mod is now compatible with 2.2 (Le Guin Update).
  • Mod is now compatible with other mods that change/add empire initial systems.

Feedback is always welcome!
< >
Danter  [author] Jan 7 @ 8:21pm 
@ZJK None that I am aware of.
ZJK Jan 7 @ 6:56pm 
Is there a compatibility patch out there for this mod and Planetary Diversity?
Danter  [author] Oct 21, 2018 @ 9:22am 
@1018459753 No, it only looks that way in the pics because that's how the default galaxy looked back when I released the mod.
1018459753 Oct 21, 2018 @ 8:20am 
Can it turn the Milky Way background into an orange and green one instead of the usual grey one?
Danter  [author] Aug 1, 2018 @ 5:25pm 
@EnderDragonFire Yep, gameplay over everything. The main reason gameplay-wise was because I think exploration is more engaging with some knowledge for planning instead of just pure randomness. Just like you can focus on black holes for physics research, you can focus on K, G and F stars for new empires to contact. Adding M stars would defeat this as they are so incredibly common.
EnderDragonFire Aug 1, 2018 @ 12:15pm 
Yeah, they don't have ideal conditions. However, they do have an exceptionally long lifespan, so if a biosphere did develop, it would have a much longer window to evolve complex lifeforms. I can see why you discluded it, however, since they way stellaris works, if you allowed it, there would be nations around lots of red dwarves, rather than red dwarf empires being a relative rarity.
Danter  [author] Aug 1, 2018 @ 11:13am 
@EnderDragonFire Well, I am no expert, but from what I read, the development of complex life seemed very unlikely: very low energy, extremely unstable luminosity, all water easily evaporating from the planet in just a billion years. Just because they can develop a biosphere doesn't mean it's a good enough environment for the development of complex life.
EnderDragonFire Aug 1, 2018 @ 12:13am 
Out of curiosity, why did you disclude class M stars from bearing sapient life? Most models predict that such stars could support biospheres on planets very close to the star, just not as well as brighter stars could.
cat_pavel Jun 16, 2018 @ 1:54am 
iron man?
Danter  [author] Jun 12, 2018 @ 10:03am 
@Aeryl Nice catch, the bug seems to be in vanilla too.