Garry's Mod

Garry's Mod

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[E2] EntextraCore
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Type: Tool, Addon
Tags: Build
File Size
Posted
Updated
0.002 MB
Jun 30, 2016 @ 7:12pm
Mar 7, 2017 @ 8:38pm
6 Change Notes ( view )

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[E2] EntextraCore

In 2 collections by Sir Papate
Marmottes.net
66 items
Expression 2 Core
5 items
Description
GitHub[github.com]

In this core, you can now detect a entity when it spawns or when it gets removed. It adds some useful functions too. And best of all, it adds a system of tag. So basically It allows you to set tags on entities. With it, you can recognize a group of entities without wire and entities marker. There tags are persisting after a duplication.

New features
  • Key value system
  • Halo system
  • Worldtip system

Updated
  • You can get the owner of an entity getted by a entitySpawnClk

For the functions documentation, click here.

For the PlayerCore WorkShop, click here.
For the DamageCore WorkShop, click here.
For the WeaponCore WorkShop, click here.
Enjoy !
Popular Discussions View All (1)
8
Jan 16, 2018 @ 1:30pm
PINNED: Documentation
Sir Papate
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5 Comments
Ruby Mar 4, 2019 @ 9:57pm 
On second thought, it might just not be able to write to the rendermode value,
though for sure setting a Halo's "ignorez" to 1 doesn't work
Ruby Mar 4, 2019 @ 9:30pm 
This doesn't seem to be reading/writing keyvalues of entities right at all, is this a bug?
Rubicon Jul 27, 2016 @ 3:10pm 
GET ENTITIES BY TAG YESSSSSSSSSSSSSSSSSSSSSSSSSSSSS
(Thank you)
6-oxo-3-t.butylheptanoylchloride Jul 26, 2016 @ 5:41am 
wutarmelun :D:
lil bobo Jul 21, 2016 @ 12:36pm 
no coments :( :steamsad: