Tabletop Simulator

Tabletop Simulator

78 ratings
Havenfall - Scripted
Number of Players: 2, 3, 4
File Size
0.403 MB
Jun 13, 2016 @ 4:35pm
Jul 2 @ 11:16am
35 Change Notes ( view )

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Havenfall - Scripted

Havenfall is now available for purchase at !!!

Scripting has been added to the game! Check out the patch notes for more details!

Rule Book can be downloaded here

The rules are also available in the notebook after loading the game on TTS.
(these rules are written for the TTS version)

You are survivors of the town of Ember. The Djiran demons have opened a rift that began to corrupt the land. You have fled to the town of Havenfall with the few items and treasures you salvaged from your home.

In this deck-building game each player starts with the same ten cards. Players use their cards to either purchase stronger cards, fight monsters, or trash cards during their turn. Each player builds their own unique deck with their purchases. When a player purchases a card, it is placed in their discard pile. Eventually, the discard pile is shuffled and becomes the deck in which players’ draw their hands. Purchased cards are more powerful than the ten starter cards and help players fight monsters. Players may choose to thin down their deck by trashing cards in order for more powerful cards to be drawn more frequently.

Players have the option of gaining spells during their turn. Spells can be used at any point during the game to either aid a player during their turn or disrupt an opponent’s turn.

When a player fights and defeats a monster, the player gains a pixel related to the color of the monster. These pixels are a reusable resource that enhances players’ cards. When a player defeats a boss, they also gain points based on the monster’s rank. These points move the player along on the scoreboard. The first player to reach ten points wins the game.
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Dabeco  [author] Jan 15 @ 7:54am 
Hey Ketsurui, When spells are played, they pause the game and take effect immediatetly. So if you exhausted your pixels but did not complete the abiltity for the artifact. That is as far as you got. The artifact(s) would be exhausted and the pixels do not reset. The only time pixels reset is it is stated on the spell or card.
`.Ketsurui. Jan 14 @ 9:14pm 
Question, if a person pays two pixels to activate their artifact special and then another player plays the Freeze spell as a response to discard that artifact, does the effect of paying the two pixels take effect because the player with the artifact declared it first and it resolves immediately or did the opponent negate the effect? Also, if it does get negated, are the pixels still considered exhausted?
Dabeco  [author] Dec 13, 2017 @ 5:49pm 
haha. how else am i suppose to win!
NiKoS Dec 13, 2017 @ 5:15pm 
Thank you for explaining the game, it was cool even if you paid other player to win :p
See you for an other game.
Hank Dec 3, 2017 @ 2:32pm 
Thank you for patiently teaching Havenfall today. The game has familiar deckbuilding elements I am familiar with from Dominion and adds replenishable mana and a more-interesting narrative.
Dabeco  [author] Nov 21, 2017 @ 6:02am 
I plan to leave the game on the workshop. I just won't be adding any promo cards or expansions to the workshop
Likkyzero Nov 20, 2017 @ 7:46pm 
just curious btw, since some people do that
Likkyzero Nov 20, 2017 @ 7:45pm 
because i feel like it might be worth asking, now your selling the game will you at some point take down this mod? or will you keep this around forever?
Dabeco  [author] Nov 4, 2017 @ 4:31pm 
Hey Soapy, you are correct on both accounts. You can just use the sword and shield to fight. And every card is optional to play, so you can choose to not play the shadow card and hold on to it for future turns.
SoapyMacNCheese Nov 4, 2017 @ 2:38pm 
one more question, Shadow cards are returned to the shadow deck if played. Does that mean the person can choose to not copy a card with it, and then keep the card?