rFactor 2

rFactor 2

116 ratings
FVR V8Supercars 2014 - 2016
 
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1,252.732 MB
Jun 11, 2016 @ 4:51am
Jun 26 @ 1:29pm
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FVR V8Supercars 2014 - 2016

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Description
FVR V8Supercars 2014 to 2016 simulates the 2014, 2015 and 2016 Australian V8 Supercars Championship. We have tried to get as much detail in these as we can imagine. We also have a User Interface for the mod to have a subtle blend colour. The mod has multiple options in it to suit various configurations of how you want to drive, you can change configurations of the cockpit. The diff ratios and tyres are set for the Australian tracks, with subtle annual changes.

Please understand that if you find a fault we are only human let us know as we may be able to update. We do this for our own enjoyment and hopefully yours along the way.

Uninstall all previous versions.

Special thanks to the following:
Ferret40 - Skins and templates
dBens1 - Physics
Feralarri - Physics, Tyres and assisting with compilation
Bebop01 - All sounds
FlashQld - All 3D models, scripting and stuff

FVR Special Access Members for their feedback, testing and fault finding. A few of you guys went above and beyond, stay tuned for some more testing very soon.

JimmyT
RockShark
Aerobaticrug
K9VING
noobsbane283
Sals1
bigchook
buzzhornet
craigbowie


FVR Members for just being there.

Our dogs, cats, partners and kids.


PS is you fancy you can do the 2013 season let us know so we can include it. We'll be happy to help where possible.
Popular Discussions View All (4)
3
Sep 19, 2018 @ 1:16pm
fvr v8supercars 2014-2016
paulo freitas
1
Feb 23 @ 1:59pm
FVR Newcastle
nipzon
3
Dec 30, 2018 @ 10:20pm
updates for the mod as you guys at FVR progress
vancstar.sim1
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117 Comments
FlashQld  [author] Mar 15 @ 4:12am 
@ Billy Strange - hope you have found the 2018 cars.
Billy Strange Feb 27 @ 2:52pm 
I enjoyed these...looking forward to trying the 2018 cars
FlashQld  [author] Feb 23 @ 3:02am 
Just letting you know FVR V8Supercars 2018 is now available on Steam Workshop
FlashQld  [author] Feb 19 @ 11:59am 
@Opteron - the Tyres are straight out of S397 with no modifications. As for the physics they were based on the original Supercars performance out of the manual and based on car specifications. Unfortunately AMS drives differently than rF2 and so does AC. I find I can drive most cars in AC and AMS but find I need to put more in to the learning curve of rF2. I'm not a great driver.

As for the 4K version - we had several people complain to get 4K and that's the way we went as that's what S397 have done. Damned if we do and damned if we don't. The Steam version will be 4K and the other version will be 1080P - just the way the upload has gone as we haven't downsized as yet and can't work out a way to get them to work together.
Krzysztof Maj Feb 19 @ 11:09am 
@FlashQld
Great, that's what I meant - will 2018 V8 physics and tires be updated. Not to say physics were bad and for sure V8 in AMS are not reference/benchmark, but the cars handle much different than in AMS, and tires behave differently and wear much quicker. Don't know about physics engine updates but I know tire CPM had some significant refinements So it's great you integrated the latest S397 tires in 2018 cars. BTW: are they they the same as reference tires used in official S397 GTs?
Regarding 4K textures - I think if it causes such performance drop then it's much better to have 1080p by default. Probably it's hard to see visual improvement with 4K while racing anyway.
FlashQld  [author] Feb 18 @ 1:11pm 
@opteron We have not at this stage updated the 2014-2016 mod but creating a 2018 - the tyre model has been updated using S397 tyres totally as recommended. 2014-2016 will get some treatment but we are in the process of finalising the Mustang for inclusion into a 2019 mod. 2018 is a 4K version but we will be doing a 1080P version as well as the graphical content kills my machine until I upgrade and I guess others have same issues.
Krzysztof Maj Feb 17 @ 4:18pm 
@FlashQld
It's great you're updating the mod. Will physics, especially tire model be also updated?
FlashQld  [author] Jan 3 @ 12:51pm 
Some of you may know we are currently running the 2018 V8's in the background here hopefully ironing out a couple of issues with our forum members. Although it won't be finished it will be released very soon as is so it can be used for this season server racing if needed.
jamieson5000 Nov 3, 2018 @ 10:01pm 
Thanks Feralarri!! I've tried that, still no luck :( Doesn't matter what track or AI strength Im getting hammered... I will have to practice to drive better...
Feralarri Nov 1, 2018 @ 10:18pm 
You could try reducing the rear wing this will give you more top speed esp at Bathurst. This will loosen the car but you can soften rear spring a little to rebalance the car