Arma 3
35 ratings
Goat Song part 1 (SP/COOP 12)
Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Altis
Meta: Dependency
Tags: Tag Review
File Size
0.906 MB
Jun 5, 2016 @ 5:53am
Sep 18, 2017 @ 1:21pm
3 Change Notes ( view )

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Goat Song part 1 (SP/COOP 12)

In 1 collection by Alwarren
FHQ Coop Pack #2 (Addons Required)
54 items
The FIA's northern cells are pounded hard by the combined CSAT and AAF assault. In order to relieve a small group of fighters that are being driven to the shore, our cell has agreed to steal armed boats from the pier in Kavala to come to their aid.

Since Neri and Kavala are under curfew, and we don't want to try and fight our way through, our commander has decided to try a ruse. We have a stolen AAF truck and uniform, so we'll try to talk our way through the Neri checkpoints into the harbour. The esistence there should be light, so we should have no trouble apprehanding them.

- Vanilla mission, no addons required
- Player: FIA
- Enemy: CSAT and AAF
- Playable in single player, although it will be VERY hard in SP.
- Optional Psycho's revive
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Mali Robot Nov 20, 2016 @ 4:45pm 
Challenging this one is, more attempts needed, but I liked it so far, good idea with the 'ruse' wish it lasted more.
McGregor Nov 20, 2016 @ 1:17pm 
I feel I'm destined to die many times in this mission.
jsempri Nov 20, 2016 @ 1:16pm 
Very good mission! Thanks!
Sputnik Monroe Nov 20, 2016 @ 1:16pm 
Fun mission very challenging, beware da choppa
🅴🆃🆉🆄 Nov 20, 2016 @ 1:16pm 
Fantastic mission, very difficult
Stick Nov 13, 2016 @ 12:08pm 
Varanon Nov 13, 2016 @ 12:08pm 
Damn, really intense!
Evans Nov 13, 2016 @ 12:07pm 
interesting mission, something else :) very nice
Alwarren  [author] Aug 11, 2016 @ 6:12am 
BTW, if anyone is running this on a Linux DS, let me know if it continues for you after the first talk with the guard on the checkpoint. I have trouble getting that to work on a LinuxDS, while it works find hosted or on Windows DS.
Alwarren  [author] Aug 11, 2016 @ 6:11am 
Updated and removed the XEH dependency.