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Genre: Puzzle, Arcade
Platforms: PC, Mac, Linux
Languages: English
Jun 7, 2016 @ 11:21am
Apr 1, 2020 @ 6:59am

View StacksOnStacks(OnStacks) in the store

Store page
Recent Announcements View All (1)
We're Greenlit!
Release date: Early 2017
SoSoS combines the playful physics of Jenga with the exuberant aesthetic of Katamari Damacy.

Stack blocks to build towers, but make sure they are stable and don't topple over.

Knock them over with the wrecking ball and cause havoc.

Progress through a world map of stages and unlock new challenges and humorous cut scenes.

Correctly answer quiz questions from a greasy 80s game show host and get rewarded with fat stacks of cash.

Survive an invasion of aquariums led by a giant fish general.

Ascend higher and higher, until you achieve the ultimate tower.

SoSoS features both local multiplayer co-op and split screen versus. In versus you will be able to throw negative effects at your opponent such as brick destroying lightning and a frustrating vortex effect that obscures the screen.

Quotes and Honors
"Somewhere at the intersection of Katamari and insanity lies a special realm where the fabric of reality is torn asunder and blocks of various shapes, sizes, and colors fall from the heavens" -Slickster Magazine

Semifinalist, Reboot Indie Awards

Gamejolt Front Page

Download the Demo[]
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Silenciositho ❤ May 20, 2017 @ 12:11am 
Nice music :)
pegajoso Oct 31, 2016 @ 2:49pm 
Saw this at GDEX, glad it was greenlit!
Saba Yaga Sep 5, 2016 @ 11:56pm 

Hahaha, I think Ian edited the description because of that comment. YOU KNOW WHAT WE MEANT, SMART ASS :D I hope you enjoyed the music ; )

- Elie
Dr. Schwarzenegger Jul 18, 2016 @ 1:18pm 
Looking forward to the release of this!
Hikari Jun 30, 2016 @ 1:14pm 
Looking forward to the game!
lyndzlulu Jun 28, 2016 @ 11:17am 
I can't wait for the finished product to come out!!
blast Jun 27, 2016 @ 9:56pm 
Fun game! I feel like it's dying to have a competitive multiplayer mode where the goal is to get the tower to fall on the next players turn, Jenga style, but that'd probably need more overhead in some sort of tower stability check that would be a pain to implement. Even if it wasn't "fair", taking away the fast drop option and just declaring whoever made the last move the loser when the tower collapses would be pretty fun.

Minor issues:
-you can't back out or hit start to return to the menu from the level select
-maybe list gamepad controls if one is plugged in (don't know how difficult this is to do!)
Vicious Jun 22, 2016 @ 1:45am 
looks good but not for me... il give it a vote.
Creeper_Tr0l Jun 21, 2016 @ 9:50pm 
Game Very Good Deserves A Congratulations For Development In Game :steamsalty:
ErnestKid Jun 21, 2016 @ 7:04pm 
Send me a key this game is cool and cool trailer