Cities: Skylines

Cities: Skylines

1,947 ratings
Prop Line Tool [PLT] (vAlpha)
File Size
0.787 MB
May 31, 2016 @ 3:23am
May 28, 2018 @ 4:00pm
15 Change Notes ( view )

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Prop Line Tool [PLT] (vAlpha)

Prop Line Tool
Draw lines of props and trees like how you draw roads!

This mod will save you time by placing items one by one for you!

Compatible with Industries DLC and Patch

Concerning Industries Update
I've tested this mod with Industries patch and everything is in working order. If you're experiencing FPS drops, it is most likely due to another mod such as More Beautification. If you are experiencing issues, please read through the troubleshooting guide Process A. Thank you. (:

October 8th, 2017:
New features added! Be sure to check out the feature video and/or changelog. (:

Quick Links

+ Draggable Trees
+ Draggable Props and Prop-Fences
+ Curved Fences! (Be sure to use Fence Mode! - see "Options Bar" section)
+ Place up to 256 items in one segment.
+ Undo up to the last 64 segments you placed by pressing Ctrl-Z.
+ Precision Controls for Spacing and Angle
+ Reposition parts of or the whole curve without having to redraw it.

+ Does not break save games!
+ Can be safely disabled at any time
+ Your placed items will still be there even if the mod is disabled!
+ No detours

- Still need to delete items one by one
- Items placed with this mod do count towards their respective item limits
- See "Quirks" section

- Click to place curve control/draw/anchor points.
- Right-Click to cancel the last point.
- Ctrl-Z at any time to undo the last segment, up to the last 64 segments.
- Alt-Click (purple) any time items are showing to copy-place them where they are without having to redraw the curve.
- Ctrl-Click (green) when placing the last control point (items are showing) to Lock the curve in place.
Once in Lock Mode:
- Click any of the control-points to move them.
- Click on the position of the second item to change item spacing.
- Click on the angle locus (large circle with satellite circle) surrounding the second item to change prop angle.
- Click on the curve itself to reposition it.
- Right click when changing something in Lock Mode to revert it to its last state/place before you "picked it up."
To Place Items and Exit Lock Mode:
- Ctrl-Click or Ctrl-Enter to place items and continue/"unLock".

Options Bar
- This mod places an options bar in the same place and style as where the road tool does in order to switch to Straight/Curved/Freeform draw modes.
- Options Bar will appear whenever a tree or prop is selected.
Buttons on the Options Bar:
- Toggle Fence Mode
- Single: default prop and tree singular placement (hides fence mode and control panel buttons)
- Straight
- Curved
- Freeform
- Toggle Control Panel: Show/Hide PLT's handy control panel.

Control Panel
- Click the button in the Options Bar to show/hide.
Control Panel Features:
Parameters Tab:
- Decouple Button (will show when drawing continuous curves. click to reset items to start of curve.)
- Spacing adjustment buttons and textbox
- Angle adjustment buttons and textbox
- Angle Mode dropdown
- Dynamic: angle items relative to the curve.
- Single: angle items with absolute angle on the game map.
Options Tab: (hover over these checkboxes in-game to see more info)
- Show Undo Previews
- Enable Error Checking
- Show Error Guides
- PLT Anarchy: ignore placement errors and place everything
- Place Blocked Props: like Anarchy but only for items that would be "hidden" by roads and/or buildings that already exist. (Use Prop Anarchy if you want the items to not be "hidden"/blocked).
- Render Items at Vanilla Positional Resolution (see "Quirks" section below)
- Use Mesh for Center Correction: If you have props that are not properly centered within their bounds, attempt to center them based on their mesh's pivot point (if available). On by default.

- You may notice that placed items are not perfectly positioned as they appear when drawing the curve. (Especially when using small items or small spacing). This is a limitation due to the method the game uses to compress position-data for each prop/tree.
*NEW*: Use the Prop Precision mod to fix this issue.

If you'd like to preview exactly where items will be placed at vanilla resolution, I've provided a check-box in the Options tab of the control panel called "Render Items at Vanilla Positional Resolution".

Usage Tips
- Use larger fence pieces where you can to save on prop count. It really makes a difference in the end!
- Place props/trees on roads and through buildings: Enable "Place Blocked Items" in the Options tab of the PLT Control Panel AND enable Prop Anarchy.

Pairs Nicely With
- More Beautification (highly recommended but not required)
- Prop Anarchy (includes Tree Anarchy)
- Prop Precision
- Network Skins
- Random Tree Rotation
- your favorite tree and prop assets!

Incompatible With
Nothing! (So far as I'm aware...)

Source Code
Source code is available on GitHub[].

Special Thanks
(including but not limited to)
- SamsamTS' ResourceLoader[] class for the sprite/atlas utilities.
- BloodyPenguin's Extra Landscaping Tools for how to add tools.
- bofomer's Network Skins for how to create a nice UI panel.

If you would like to support me and my hard work through a donation, click the Donate button or follow this link[].


Enjoy! ^__^
Popular Discussions View All (5)
May 29, 2018 @ 11:18pm
PINNED: Report a bug/problem here! [Official Thread]
May 29, 2018 @ 2:07am
Any After Park Life DLC updates?
May 29, 2018 @ 8:15am
update PLT
< >
unison Feb 18 @ 5:04pm 
It seems the mod is no longer working for prop that are from the mod "More Beautification" !! Can you help ?
-Renegade- Feb 14 @ 8:04am 
Panda: Those fences/etc. are networks. PLT's fence mode was designed to replicate network behavior with props. Not sure what exactly you're trying to accomplish, but you're not describing a shortcoming of the mod.
PandaWaffles Feb 12 @ 1:00am 
Doesn't work with the new fences like the park fence, unfortunately.
useurtools Feb 6 @ 5:29am 
Not sure how to make it work.
its a martin Jan 13 @ 2:23am 
moveIt mod DieselPoweredGerbil
DieselPoweredGerbil Dec 15, 2018 @ 7:26am 
Would it be possible to extend this so that it can fill areas? It appears that we are mostly there if we can create lines, if we can duplicate the line at fixed intervals we can make areas full of a prop or decal.
Avanya Nov 18, 2018 @ 6:42am 
Mod works perfectly fine with the latest patch. If you're having issues, then you likely have another old/broken mod causing problems.

@Federex: The wast majority of your memory usage comes from assets you are subscribed to (and the ones that come with the game + DLCs). Mods usually don't add much to that. While using the mod to place props memory usage might be a little higher than when not using the mod (I haven't looked at it), but it wouldn't be much and just temporary. The mod just places the props and trees you're subscribed to. They aren't dublicated or take up double the memory because of the mod, so no need to worry. The impact of this mod is minimal if even noticeable. If you're having memory issues, reduce custom content. :)
Federex Nov 12, 2018 @ 10:19am 
Hey, I was wondering if we have any info on memory usage with this mod? As I understand it, it duplicates the props as many times as needed. Is thar right? Ty!
Good stuff ⭐️⭐ Nov 4, 2018 @ 2:46am 
@suchdutch @BLÀde : for me, with all DLC works fine.
junglomelc Nov 2, 2018 @ 4:36pm 
Lowers FPS by 10 do bit get!