This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

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TRANSMISSION
 
 
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Genre: Action, Adventure
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
May 29, 2016 @ 10:03pm
Description
THE GAME

You awaken to discover that you have crashed on a mysterious planet with no recollection of what occurred beforehand. While exploring your new surroundings, you uncover a hidden obsidian object emitting a haunting sound.

What the object does, and who created it is a mystery, but it's newfound discovery will plunge you into a perilous journey deep inside of a dangerous lost world determined to stop you from discovering the object's true purpose. As you uncover this planet's long forgotten past, you will also piece together and confront your own...

KEY FEATURES

*Exploration - A distinctive and vast game world for you to explore. The world is dark, mysterious and dangerous. You will need to use your wits and have a strong will in order to push forward and uncover the hidden secrets it holds. If you are fortunate in finding these secrets, you will be rewarded with large areas to explore with deep story content and hours of entertaining game play.

*Tactical Combat - Enemies are brutal and engaging. Combat is fast paced, but always needs to be approached with caution. Simply running into a fight will guarantee you perish swiftly. You must block, dodge and parry, and be ready to strike when the opportunity is right.

*Crafting - You will find workstations hidden throughout the world where you will be able to craft special equipment and weapons from the items you find throughout the world.


*Puzzles - Thoughtful and interesting puzzles compliment the combat. Search for relics, combine items and problem solve in order to move past obstacles and open gateways to new areas.

*Interactive Environments - Search drawers, open containers, pull levers, use plants....there are many items that will help you along the way, and exploring the world around you in detail is imperative to your survival.
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30 Comments
Paper Unicorn Games  [author] Oct 24, 2016 @ 9:04am 
Yoyo, the project is alive and well. We are working furiously behind the scenes on a demo level as well as exploring various investor avenues. More information to come soon!
Lightcaster88 Sep 8, 2016 @ 10:29am 
Where'd you go Mr. Paper Unicorn Games? Is this project still alive? I might write an article for work about it if you can provide some information or updates, anything relevant will help give me an excuse for an article to help get you more exposure. :3
paul chengeese Jun 10, 2016 @ 5:45pm 
This looks great!
imfallin Jun 9, 2016 @ 5:22pm 
Sold me on the 70's Sci-Fi vibe and art style.
Chalcedony Jun 9, 2016 @ 1:42am 
Framerate looks a little low on sprite animation, if you ever get funded i hope you fix that.
Eirik Hafskjold Jun 8, 2016 @ 10:38pm 
This looks promising. I love it actually. Had an epic feel to it. I would love this to be everything you promise and more. The sci-fi setting looks interesting. The music was amazing. Basically you sold me on this. Im in. I found this game through an article on Kotaku.com btw.

I am not kickstarting this, out of principle, but I will pay hard-earned money for it when it eventually goes gold and ends up for sale. Liked, favorited and followed.
MattFiler Jun 7, 2016 @ 5:04pm 
Intersting. Good luck with the project!
Paper Unicorn Games  [author] Jun 7, 2016 @ 1:11pm 
Thanks for all of the comments. This is a top down game, but the cut scenes have different views. We've just launched our Kickstarter campaign, which is located here:

https://www.kickstarter.com/projects/paperunicorn/transmission

More detailed replies to come shortly. Thanks!
MattFiler Jun 7, 2016 @ 12:33pm 
Is it top-down or first person? Seems like it switches.
Gelweo Jun 7, 2016 @ 12:30pm 
Added to my best of greenlight collection :)