Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

332 ratings
awp_tridust
 
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Game Mode: Deathmatch, Custom, Training
Tags: Arms Race, Map
File Size
Posted
4.954 MB
May 27, 2016 @ 2:25pm
1 Change Note ( view )

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awp_tridust

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Description


[drag2death.com]
Credits

▪ Matr!X7689
Map Designer
▪ Valve
Designed classic de_dust2
▪ ♥♥♥♥♥♥♥Ossi Loko
Radar
▪ Drag2Death Team
Design ideas

P.S. You can message me if you have any private work for me when it comes to making maps.





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49 Comments
Larsjulius() SKINHUB.COM Nov 4, 2016 @ 9:44am 
very good map:steamhappy:
✪ Rey Oct 9, 2016 @ 3:25am 
Very good map :)
Matrix7689  [author] Jun 13, 2016 @ 6:35am 
Hmm weird... The spawns are properly placed in the map, please send me screenshots to support what you just said.
Timpani_boye_42069 Jun 13, 2016 @ 6:27am 
Lightning is kinda... Ehh-ish, and spawns are TERRIBLE, im spawning in side of textures, inside of long doors, and behind the net at T spawn. the idea is great, but the map still needs some work.
_rez Jun 6, 2016 @ 6:45am 
so awkward to look at XD
Puppenhead Jun 2, 2016 @ 8:51pm 
From an AWPer's perspective its fun, balanced, and fits the gamemode. From a graphical perspective it needsa tad bit of work. The middle part of the map has more detail put in than in the other lanes because the middle lane is a direct reskin of mid on Dust 2. Overall it needs work but I can see it being popular on AWPing servers.
Matrix7689  [author] Jun 2, 2016 @ 11:20am 
Not a bad idea... But the whole point of the map was to AWP in the popular mid of de_dust2
\\\\ Jun 2, 2016 @ 10:47am 
The spawns and lighting, you can spawn Outside of the map (at B and the closed off gates by the terrorist spawn.
Matrix7689  [author] Jun 2, 2016 @ 2:46am 
How is it glitchy? Please let me know, I am ready to fix any glitches.
\\\\ Jun 1, 2016 @ 10:02pm 
Really Nice But seems to be pretty glitchy :(