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Deep Rest
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
May 30, 2016 @ 7:27am
Jul 21, 2018 @ 2:07pm

View Deep Rest in the store

Store page
Recent Announcements View All (13)
New trailer for 2017 and store page coming soon!
Release date: Q3-Q4 2017
Deep Rest is a psychological horror game, inspired by games such as Limbo & The Cat Lady.
With a deep focus on storytelling both direct, indirect & on unique features.
Utilizing a point and click interact system. Combining aspects of different genres & innovative mechanics, such as time travel, drawing sigils & paranormal events.
You shape the story, you have the ability to make dramatic changes.

You play a lost girl, which discovers her mother has gone into deep coma for unknown reasons. Upon discovering the horrific news, you decide to end you're own life.
But when you wake up, you are faced with the purgatory world of Deadwood.
Engulfed by the mysterious forest that keeps changing shape and form, you soon realize its a dead end.
Overwhelmed by the journey, that challenges every emotion, life experience's & mental illness you suffer from.
You encounter strange characters & entities, which you later get to decide the fate of.
As you learn of your newfound time travel abilities in this world.
Figure out why you are stuck here in a loop, solve the mystery of what really happened to your mother.
Did you kill yourself for nothing?


• Atmospheric dark environment
• Interesting new mechanics, including time manipulation & paranormal events & drawing mechanic
• Some levels are random generated & endless while other's are not
• Smooth platformer controls
• 7 unique chapters in the full game
• Chapters based upon different emotions / mental illnesses
• Each chapter will be around 30 minutes, full game around 3-4 hours, pricetag will be around 5.99 - 9.99€ (Not final)
• Chapters are unlocked and can be replayed
• Character thought system & object/npc interact system
• Point and click interact system
• Secret area's and objects / secret NPC's to talk to
• Captivating storytelling both direct and indirect
• Advanced multiple choice question/answer dialogue system that changes story
• Multiple different endings to the game
• High quality sound effects & ambiance made by composers.
• Original soundtrack as featured in greenlight trailer. Created by Chris Wirtz the creator of Elder Scrolls Online's piano medley
• Advanced pause / quality settings & controller support
• Possible multiplatform development depends on the future

Chapter Overview

The chapters are based off the main characters life experience/emotions/mental illnesses.
Short overview (subject to change)

Chapter 1 “The awakening” Theme: Depression, realization”
Chapter 2 “Isolation years” Theme: Solitude, lonelyness”
Chapter 3 “The trees have eyes” Theme: Anxiety, fear, phobias”
Chapter 4 “A glimpse of hope” Theme: “Love, jealousy”
Chapter 5 “Mind of the mind killer” Theme: “Homicidal, suicidalistic”
Chapter 6 “Death is life, life is death” Theme: “OCD, Obsession”
Chapter 7 “The end of all things to come” Theme: “Death & rebirth”

About me

I am a programmer, artist and it-support tech guy, but most of all im a indie game developer.
It is my passion and the one thing i truly want to do, i have been working on my games for 4+ years.
I have learned a lot through the process, and i generally work alone.
I have some connection's, and i outsource some of my workload, in order to be able to produce a better game faster.
I have a official web page but i generally update most on indiedb, if you wanna follow my work.
The game has not finished development yet, but it is scheduled to be released around Q1-Q2 2018
I promise to deliver a unique terrifying game & have high hopes for Deep Rest!

Thank you for your support & vote!

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Azaxor  [author] Jan 7, 2018 @ 3:48am 
The full game will be out around 2018 Q1 - Store page coming soon!
Azaxor  [author] Dec 19, 2016 @ 7:15am 
The demo will be available for download on Dec 20th, at @IndieDB

Azaxor  [author] Oct 25, 2016 @ 3:55pm 
I'm working my hardest to finish the demo now, and i have fixed all current bugs! The demo is coming soon. Thank you for your patience!
Azaxor  [author] Sep 6, 2016 @ 3:54am 
I've been without internet for the past 3 weeks, so there is a delay on the demo.
None the less the demo is still coming soon :)
雨落 Aug 30, 2016 @ 12:22am 
The August 31st is coming....Did the maker forget this?
Azaxor  [author] Aug 13, 2016 @ 8:01am 
The demo will contain the first chapter of the game and will be released August 31 for PC/MAC.
I've recently uploaded some new screenshots, added pause menu and soon controller support.
Development is all good.
Thank you reaching out & checking the game out, cheers!
雨落 Aug 13, 2016 @ 4:10am 
Have the alpha version released? I can't wait!
AntKneeWasHere Aug 11, 2016 @ 6:27pm 
This looks amazing, and the story seems very interesting. Am looking forward to it.
Azaxor  [author] Jul 9, 2016 @ 12:24am 
@ =DRK= Goji Pone Alright sir your opinion, now please understand my gameplay is completely different and is story based not puzzle based, also the main character is in no way related to the boy in Limbo and looks completely different. Thanks for the concern, i am aware, but don't see this becoming an issue, else i will deal with playdead myself. I'm a big fan of the game and i also have many other games for inspiration on Deep Rest, not just their game!
Your Tanuki Girlfriend Jul 8, 2016 @ 6:16pm 
Kind of looks like a straight up LIMBO clone instead of an inspired product. The animations are very stiff and odd looking, and do be careful of a possible copyright infringement from Playdead.