Serious Sam 3: BFE

Serious Sam 3: BFE

48 ratings
Doom 3/Quake 4 Monsters 1 of 2
Content: Enemies
Other: Graphics, Sounds
File Size
135.816 MB
May 25, 2016 @ 4:38pm
Oct 28, 2016 @ 6:06pm
6 Change Notes ( view )

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Doom 3/Quake 4 Monsters 1 of 2

By getting permission from Emperor Danny, I have released the Doom 3/Quake 4 Pack for SS3.

From EmperorDanny:So my pack is finally released,thanks to harbinger.
So this pack still does not include all the quake 4 and doom 3 enemies but it will be updated soon.

A lot of enemies can't be killed by the multilator (for me using this thing is a bit cheating).
Anyway,this pack includes some exclusive enemies like:

-Baron of hell
-Pain Elemental (Scripted,look at the script on the offical map icnluded in this pack with all the enemies)
-Spider Mastermind
-Commando Zombies With Alpha Sounds (Also with Original Doom 3 sounds)
-Dead Soul
-Revenant With Jetpacks

Each enemy Behaves like in doom 3 and quake 4,but for example some attacks were impossible to recreate.
The list of enemies:


-All Strogg Marines (Shotgun,Machinegun,Blaster)
-Berserkers (With His Awesome Shockwave Attack)
-Hover Tanks
-Iron Maidens
-Macron (Some Different Attacks)
-Stream Protectors (Some Different Attacks)
-All Tactical Stroggs (Plasma,Shotgun,Machinegun,RailGun)
-Gladiator (Visible Shield But It Will Not Protect Him)
-Light Tanks (Some Different Attacks)
-Network Guardian


-Archvile (Throws With FireBalls)
-Archvile Summoner (Does Not Attack,Controled By Script(If you want him to summon enemies just write: Archvile:SpawnSimple() Then ....:SpawnSimple()-set his spawn source and spawn effect configuration)
-Hell Knight
-Lost Soul And Forgotten One
-Wraiths (NO TELEPORTING ability)
-Trites And Ticks
-All ZSecs Zombies (Pistol,Shotgun,Machinegun)
-Helltime Hunter

For Now These Are All The Demons Which I Have Recreated.Soon I Will Add More Zombies And Maybe Some Doom 2016 Enemies...
But For Now This Is All,Thanks.

Credits: EmperorDanny for porting them
Id Software for making Doom and Quake

Doom 3 / Quake 4 Enemy Pack For Serious Sam 3
****UPDATE 1****
----What's New----

-Added Zsec with shield (Shield Does Not Protect Him But He Has More Health Than Ohter Zsecs)


Stream Protector:
-Has Fixed New Animations
-Uses New Firing Sounds
-Has A Blue Plasma Ball Attack

-Has A New Fire Sound

-Changed The Plasma Colour From Yellow To Red
-Added New Firing Effects
-New Grenade Firing Animation
-New "Dark Mattery" Attack
-New Firing Sounds

Light Tank:
-New Firing Sounds

Spider Mastermind:
-Has Now Red Engine Effects Not Blue Ones
-Removed His Chaingun - Now Shoots With Red Plasma
-Added A Railgun Attack
-Added A Red BFG Attack

-Has New Firing Sounds

*****UPDATE 2 Coming On 02.11.2016*****
Will Include:
-All Doom 3 Enemies And Quake 4 Enemies + Bosses
-Exclusive Stuff From Doom 3 Mods
-Sounds Like Music Ambient From Doom 3 And Quake 4
-Doom 2016 Music In Ogg Format
-Betruger Quotes With His Human Form Model From Doom 3 + Maledict


Other Future Projects

*****Doom 2016 Styled Weapons*****
*****Doom 2016 Enemies*****
< >
armymen12002003 Mar 4 @ 9:54pm 
I'd love to see the quake 4 monsters replace the current enemies.
✓_AndreikiPlay_✓ Jun 28, 2017 @ 12:18am 
Go fusion ported !
General Danny  [author] Jun 27, 2017 @ 4:23pm 
No,probably someone else will do it,i guess noam,for ss fusion
300 Jun 27, 2017 @ 11:57am 
can u make quake 4 weapons??
[-:-]Harbinger  [author] Sep 1, 2016 @ 7:45am 
Rebalances the hell out of them.
✓_AndreikiPlay_✓ Sep 1, 2016 @ 1:25am 
what new to last update ?
[-:-]Harbinger  [author] Jul 14, 2016 @ 12:51pm 
No it wouldn't work out right.
telsperhr Jul 13, 2016 @ 9:51pm 
Please make a replacer :c
[-:-]Harbinger  [author] Jul 8, 2016 @ 9:48am 
In custom maps.
Cyber Gumball [BWA] Jul 8, 2016 @ 1:59am 
Where they appear?:dofkskull: