Total War: WARHAMMER

Total War: WARHAMMER

242 ratings
Higher Replenishment Rates
 
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Tags: Mod, Campaign
File Size
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0.001 MB
May 25, 2016 @ 1:19pm
Aug 23, 2017 @ 10:35pm
18 Change Notes ( view )

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Higher Replenishment Rates

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Description
(Saved game compatible!)

Tired of autoresolving only to see your favourite giant or shaggoth lose a crap ton of its life in the process?

Well, I am! I couldn't figure out how to make the autoresolve less terrible, but I did figure out how to increase replenishment rates across the board!

-Chaos has 30% increased replenishment rates while encamped
-Beastmen have 30% increased replenishment rates while encamped
-All non-horde factions when garrisoned/fortified have a 15% increased replenishment rate
-Greenskins Raiding Camp replenishment increased by 10%.
-Vampire Counts channeling stance replenishment rate increased by 10%.

Give your monsters and generals a needed boost to get back to war. Hope you enjoy it like I do.

Be aware that this mod does also function for the AI
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54 Comments
™TheGame™ Dec 18, 2017 @ 12:33am 
you are awesome!
comdude2 Aug 3, 2017 @ 12:28pm 
You're a life saver, was sick and tired of seeing my lords lose like 30% of their health from 95% auto resolve chances :'(
Nihilist Clown  [author] Jun 24, 2017 @ 7:06pm 
That's odd. It was up to date for me. I updated it anyway, just incase.
Pimpin Pippin Jun 16, 2017 @ 2:46am 
Thanks for making this mod.
Any chance you could "update" it so the game/steam thinks it is no longer out of date?
Cyric Mar 5, 2017 @ 7:45pm 
Huh. Alright, it's not working for me. Must be some conflict with another mod on my end then. Well, thanks for checking.
Nihilist Clown  [author] Mar 5, 2017 @ 7:30pm 
Tested on a Bretonnian save file:

With Mod on:
Replenished 24 men per turn in a neutral region while encamped.

With Mod off:
Replenished 12 men per turn in a neutral region while encamped.

It works.
Cyric Mar 5, 2017 @ 6:59pm 
Are you sure it's functioning for Bretonnia? Certainly doesn't feel like it is...
Matthias Dec 9, 2016 @ 10:11am 
ah OK
Nihilist Clown  [author] Dec 9, 2016 @ 9:18am 
I don't have plans to make more mods.
Nihilist Clown  [author] Dec 9, 2016 @ 9:18am 
Yes it's up to date.