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Platforms: PC, Mac, Linux
Languages: English, Hungarian
Players: Single-player
Jun 9, 2016 @ 7:20am
Jun 10, 2016 @ 1:29pm
Recent Announcements View All (1)
New version!
Release date: Q3 2016
P.R.O.B.E is a fast-paced, unforgiving "tunnel-runner", loosely set in our Ultimate Space Commando universe. You are tasked with the field testing of a recently prototyped reconnaissance unit, the Pioneering Remote Orb, with which you enter the tunnels of an alien-infested mining facility, both to evaluate the P.R.O.B.E's capabilities and your own skills...

It is a "classic", deliberately minimalist arcade game, where your only goal (at least currently) is to earn the most score and reach the furthest level. On your run you will encounter obstacles, dangers and also useful stuff--everything has its role or purpose. Energy balls grant some energy for your shields, but give a speed boost that may be lethal if you're not careful. You may attempt to crack special crates for a bonus, but doing so you may die if your skills fail. You need to carefully manage your health and energy to reach far. You can also collect crystals to upgrade your P.R.O.B.E between levels or to retry a level--spend them wisely!

The game currently features two control schemes, a keyboard-based one that can be remapped, and a mouse-based. Both provide the same functionality, it's up to your preference which one you use. We might also add controller support later.

The game will be free-to-play and is complete in its current state, but we also have a lot of ideas (new obstacles, level types, bosses, etc.) to add in the future. Steam Achievements and Leaderboards (along with Trading Cards) will be an integral part of the game if it gets released on Steam, and it will be available on PC (including UX capability), Linux and Mac. It will be also integrated with the USC Server for some cross-game action--details later ;-).
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彡◊ Mr. PewPew ◊彡 Feb 25, 2017 @ 4:11am 
Cool Game!
Alex1703 Sep 15, 2016 @ 2:52am 
Cool game! Upvoted!
Aliza  [author] Jun 22, 2016 @ 1:43pm 
@Le Pompon: Well, this is for another audience, for fun ^^. We're working on a new bigger title meanwhile :)
Le Pompon Jun 22, 2016 @ 12:41pm 
After brilliant USC you release ...this. :steamfacepalm:
Vicious Jun 22, 2016 @ 2:45am 
nice. i think it would do better on mobile but looks pretty sweet.
Aliza  [author] Jun 14, 2016 @ 10:55am 
Hey, thanks for bringing GDWC to our attention! Looking at the site right now! ^^

Also many thanks to all other supporters :), but all opinions are welcome. This is the spirit of Greenlight, after all.
The GDWC Jun 14, 2016 @ 8:40am 
This game looks like what other helicopter-games wish they were. Have you considered making a mobile port later on? This game looks like it could easily be adapted for mobile devices too!

We are running the Game Development World Championship and would like to see you participate. It's good for your visibility and won't cost you a penny.

You can check it out at .

Good luck with the development!
ArkEnthusiast Jun 13, 2016 @ 4:14pm 
Looks very fun to play!
Overkill Jun 12, 2016 @ 11:03am 
Crap, theres enough garbage on Steam, we don't need anymore.
FerrousBueller Jun 10, 2016 @ 10:58am 
Eh, the gameplay looks too simplistic to hold my interest for more than 30 seconds. Quite honestly this looks like one of those flash games from the early 2000s, like "helicopter".