Invisible, Inc.

Invisible, Inc.

80 ratings
Rescueable Archive Agents
File Size
0.005 MB
May 23, 2016 @ 7:05pm
1 Change Note ( view )

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Rescueable Archive Agents

This mod allows you to rescue archive versions of agents in Detention Centres.

In campaign mod options, you can choose which agents will come as on-file or as archive versions. If you choose both versions for the same agent a random version will be picked so you cannot rescue both versions of the same agent in same campaign. You can also turn off both versions of specific agent and he won't appear in game at all. This can be useful if you want to build a team of a certain four agents.

Archive agents that have no augments will come with one of their items (restricted to that agent only and only to be sold for 0 credits):
- Shalem comes with the ventricular lance.
- Banks comes with the custom econ chip.
- Prism comes with the holo mesh.
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cyberboy2000 Dec 5, 2017 @ 4:50am 
There shouldn't be any issues when using this mod with other agent mods. You can't use RAA to change what agents are rescueable from those mods, but those mods should have settings of their own you can tweak. If that is not enough you can ask the creators of those mods to make their settings more tuneable.

I don't know what problem that is, Playtheist, there is nothing in this mod that can cause that to happen. I have checked and it is completely impossible to make the Lone Agent spawn in detention centers.
FrozenSquirrel Dec 3, 2017 @ 8:49am 
Are there any plans for this mod to be compatible with the other mods that add agents?
I think both this mod and the others are essential for me wanting to play this game. :)
Shogal  [author] Oct 13, 2017 @ 8:27am 
Yes, you can freely modify this mod for yourself as you want to customize it, or even fork it
David Medking Aug 23, 2017 @ 4:49am 
Heya, dont want to be rude or anything, but with Flavorful Agents a lot of the standard loadouts have been changed. Would you be capable of making an update to this version or, if you don't want or can do this, are we allowed to use your mod as a basis.
Toso Tea 爆発 Mar 7, 2017 @ 10:07pm 
. :heyred: nice mod.~
feliz525 Mar 1, 2017 @ 6:45pm 
Does anyway know if subscribing to this mod will affect existing save data? I have an Endless Plus save that I don't want to accidentally erase or make unplayable, but I also really want to use this mod. I feel like I've rescued on-file Nika a million times now XD
Playtheist Jan 27, 2017 @ 3:00pm 
Just so you all know, this isn't compatible with Shirsh's Combo Mod or his Lone Start mod. RRA randomly grabs the blank entry these mods create and throws it in a detenttion cell. Unlocking the cell causes a CTD and a corrupted save.

I really liked this mod and do hope for a fix at some point. Many thanks!
justinsane11 Jan 27, 2017 @ 1:23pm 
what does english have to do with anything?
Screeps Jan 3, 2017 @ 5:11am 
And here i thought my english is good...
What does this mod do???
Roland_316 Dec 22, 2016 @ 8:44pm 
Is there any way to have a game with the available agents edited in the settings not automatically turn into a "custom game"?