This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Genre: Puzzle
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Jun 17, 2016 @ 2:01pm
Aug 10, 2016 @ 10:56am

View Hexoscope in the store

Store page
Hexoscope is a new puzzle game that challenges your skills to create from Chaos.

You should arrange the chaotic combination of hexagonal Chips to create a Chain from Power Source to Power Receiver. You should swap Chips with each other to combine their pins into solid Chain from Source to Receiver.

The puzzle is arranged when the Receiver gains Power from the Source through the Chain.

- Unique gameplay.
- The relaxing music which is composed by Dmitriy “Cyberworm” Vasilyev specifically for Hexoscope.
- 72 chaotic levels of various complexity.
- Levels are randomized on each replay.

Additional content
Original soundtrack will be available as separate DLC.
Popular Discussions View All (1)
Jun 20, 2016 @ 3:42pm
So.. I don't remember the Actual game name.. But.
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Мясник Sep 22, 2016 @ 12:16am 
I'm an HR Manager of the group doing the translation. I propose to translate your game to Russian language in a short time and low price. Write on e-mail or in PM
pinkerator  [author] Aug 2, 2016 @ 7:50am 

Thank you for your suggestion! We plan to extend the gameplay of our Hexoscope by introducing new types of chips and introducing the multiplayer mode too. We treat multiplayer as concurrent (not cooperative) game. Maybe cooperative multiplayer is good idea too. We'll think about it. The Hexoscope 2 will certainly receive at least one gameplay update.
Llamma Jul 31, 2016 @ 5:57am 
Is it possible to make it multiplayer? That the players are working from multiple sites to connect with each other. Just a thought ^^
S.T.A.R.S Leon S. K. Jul 2, 2016 @ 6:06am 
Thats why i write MANY EASY ACHIEVEMENTS but a few it should be but no hard ones ^^ better 1 than 0 but better 2 of 2 than 1 of 1 :)
StudioBinokle  [author] Jul 2, 2016 @ 5:57am 
@S.T.A.R.S Leon S. K.

We'll implement the Trading Cards of course.
About achievements we have some doubts: our gameplay is very chaotic. The regular achievements system can go down in such chaos :)
StudioBinokle  [author] Jul 2, 2016 @ 5:15am 

Thank you!
S.T.A.R.S Leon S. K. Jul 2, 2016 @ 2:44am 
i hope you bring the game with 5 Trading Cards and MANY EASY STEAM ACHIEVEMENTS :)
DenySSS Jul 1, 2016 @ 12:30pm 
StudioBinokle  [author] Jun 28, 2016 @ 1:44pm 

Thank you!
Vltava Jun 28, 2016 @ 4:19am