XCOM 2
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Grimy's Anarchist Class
   
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4.121 MB
20 May, 2016 @ 10:33am
24 Jul, 2016 @ 10:16pm
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Grimy's Anarchist Class

In 3 collections by GrimyBunyip
Companion Mods for Grimy's Loot Mod
19 items
Grimy's Class Mods
5 items
Grimy's Modular Overhaul
52 items
Description
Anarchist Class
The anarchist is a support class whose primary weapon is a grenade launcher.
This class can carry more grenades than a grenadier, but the grenades deal half damage.
The class is more support focused, capable of hacking, and limited healing, but not quite as good at either as a specialist.

Mod Interactions
The Deep Reserves GTS Perk from my Attrition Mode mod will increase grenade capacity by 1 per slot.

What if I run out of grenades?
I'm personally completely fine with limited ammo playthroughs, but if you're not, you can use my Utility Slot Sidearm mod as a compromise.

=====Abilities=====
Light Ordnance
This is the squaddie level perk
Halves grenade Damage
+2 grenade capacity per slot, allowing the anarchist to carry a total of 6 grenades to each mission.
Provides a single free gas grenade.
The anarchist class is encouraged to use grenades that apply tile effects over ones that destroy cover.

Grenade Shredder
Grenades gain an additional 2 armor shredding and armor piercing

Sabotage
Provides combat protocol ability, if not yet available.
Upgrades combat protocol to disarm enemy weapons.

Deadly Haze
Increase tile coverage from grenades to 100%.
What is tile coverage? When you shoot an acid grenade, normally a certain percent of the tiles get covered in acid. With this perk, all of them get covered in acid. Or fire or poison in the case of other grenade types.
By covering 100% of the tiles in status effects, you can perform area denial, potentially preventing advent from flanking one of your soldiers, or cut them off while you perform a retreat/regroup, etc.

Longshot
Increase grenade launcher range by 50%.

Cauterize
Deal 2 damage to a unit, if it survives, heal it for 3-9 life.
Can target both allies and enemies.
2 uses per mission.
Also provides the revival protocol ability.

Vile Concoctions
Increase damage DoT damage from grenades by 2.

Hostage Protocol
Provides combat protocol ability, if not yet available.
Upgrades combat protocol to stun an enemy and turn it into high cover for a turn.

Firewall
The anarchist gains a single use flamethrower.
Unlike the regular flamethrower, this one creates a solid wall of fire that can't be passed without being burned.

GTS Perk: ShellShock
Grenades have a 15% chance to stun robotic and organic enemies
Popular Discussions View All (2)
4
4 Jul, 2022 @ 11:40am
Anarchist Feedback
Thaleras
0
21 Jul, 2016 @ 7:03am
Anarchist Primary GL + Highlander Training Roulette?
SilverFayte
206 Comments
RossieSvendo 15 Jan, 2022 @ 8:53pm 
Is there any way to upgrade the micro grenade launcher in any way? Iirc i made a mag grenade launcher in WOTC and nothing happened to the Anarchist
Alpha the Mage 26 Oct, 2018 @ 11:05am 
This might work: take a wot custom character, open the ini character sheet and modify it-switch rifle with grenade launcher, secondary weapon with sword or pistol or both. You can't modify the skills. Long war and wor ini are not compatible (or so i read). Hope this helps.
BWD | DuMa 26 Oct, 2018 @ 10:58am 
I really loved playing with this class on legacy and now i'm trying to port it to WOTC.
Made a lot of ini adjustments to match WOTC needs, but can't get the modbuddy to properly build it. It always fails with some warnings about files localizations that for some reason make no sense to me.
As i'm a begginer on modding and on the modbuddy, if someome with some knowledge on the topic could lend a hand, i'd apreciate it!
Fruity Musu 13 Apr, 2018 @ 5:21pm 
Can someone please make this for WOTC xD
Pokefire 14 Feb, 2018 @ 9:08pm 
It used to be compatible, but now it's not for some reason.
bookage1 6 Sep, 2017 @ 11:35am 
Wotc version pls
Andras Zodon 6 Jul, 2017 @ 12:37pm 
Nevermind, I was foolish to take the word of comment section idiots for this being compatible. It isn't.
Andras Zodon 30 Jun, 2017 @ 10:46pm 
For some reason your mods are conflicting with LW2 or something else I have. Which is weird, since it's supposed to be compatible with LW2 and this shouldn't have anything to conflict with... Unless it's just outdated for the purposes of compatibility.
badassgrunt 20 Jun, 2017 @ 11:53am 
Question: I would like to give my Anarchist a new grenade launcher( The China Lake mod). How would I go about doing that?
aNyyMORE 9 Feb, 2017 @ 2:57am 
we need and option to configure upgrade slots for grenade launcher, primarry stuck at 1, little ncentive to use class when grenadier with 3/4 upgrades can do same things