Arma 3
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Eden Objects
   
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Data Type: Mod
File Size
Posted
Updated
358.643 MB
May 18, 2016 @ 5:53am
Nov 29, 2017 @ 2:57am
27 Change Notes ( view )

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Eden Objects

Description




Mod Overview

Eden Objects is a concise collection of highly-detailed models for Arma 3, created to celebrate the release of the new 3D editor.

Each item has been fully localized and comes with all the relevant LODs (levels of detail). Some have been assigned hiddenSelections too, allowing you to add new textures via the setObjectTexture command; a number of PSD files have also been included and can be found inside the subscription folder. If you cannot access Photoshop, I recommend downloading Paint.net and acquiring the necessary plugin.

As well as the above you will find a couple of PDF documents too; please read them if you have the chance!

Playable in:


Special Thanks

Bohemia Interactive Studios
Gienkov (Polish localization corrections)
Valtas (Spanish localization corrections)
D1SC0RD (Italian localization corrections)
Sgtdornan (Russian localization corrections)
Everyone on the BIS forums and all those that so swiftly responded to my threads

Content Attributions

Original KA60 "Kasatka" Helicopter model created by Bohemia Interactive Studios.





Popular Discussions View All (2)
23
Apr 22 @ 7:05am
Troubleshooting
Kydoimos
3
Mar 17, 2019 @ 12:33pm
AO Settings
Kydoimos
254 Comments
Flund Apr 22 @ 11:01pm 
class IDAP_Mug_F;
class LAP3_Rescue_Mug_F: IDAP_Mug_F
{
scope = 2;
displayName = "LAP3 Rescue Mug";
author = "Lund";

model = "\lap3_rescue\addons\data\idap_mug_f.p3d";
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = {"\lap3_rescue\addons\data\lap3_mug_co.paa"};
hiddenSelectionsMaterials[] = {"\lap3_rescue\addons\data\IDAP_Mug.rvmat"}; // Point to your own copy of .rvmat
};
};
Flund Apr 22 @ 11:01pm 
Hi
I am a big fan of your MOD, Eden Objects, and have without really paying attention to GCS - and which I have actually only now become fully aware of.

I have tried in every way to adjust your mug, and I have this code in my config on my MOD -

but no matter what I try the IDAP mug doesn't change. I can now retrieve my "LAP3_Rescue mug" in the editor, but it looks like IDAPS - - can you help in any way?
"setObjectTexture" has not worked. I think it would be fantastic to make a mug adjusted to my mod, and you should not doubt that you will be credited - hope you can help in any way :)

best thoughts and greetings
[Flund]
Medicus Apr 13 @ 8:13am 
Hi fella, just commenting as I'm part of a Unit that is looking to expand what it can add into our maps when editing but our mod guy doesn't want to add loads to our pack.
With your permission we would like to add this to our Aux mod with full credits of course and the Aux mod we have is internal use only.
Appreciate the time.
honger Nov 14, 2021 @ 2:42pm 
@Depressed meme lord it adds objects to the game, why would it be clientside?
Pigeon Oct 15, 2021 @ 12:19am 
is this client side?
C.Ritter Jul 28, 2021 @ 4:31pm 
Is this needed for everyone else playing your scenario with this in use or no? can't see anything about it so wanted to make sure
GAlvares Mar 12, 2021 @ 9:42am 
Very good this mod! If I use it on a mission, whoever is playing needs to download it or does it not create any dependency?
1mag1ne May 22, 2020 @ 8:40pm 
Could all these items be put into a single tab maybe or just list them in a doc? I love the look of all of these but they get trumped by the hundreds of other items added by other mods or just vanilla stuff.
Polka May 6, 2020 @ 2:52am 
Just me or recently exhibition wall disappeared? I tried reinstalling the mod, didn't work. No new update tho.
Huwen Feb 29, 2020 @ 3:40am 
Awesome mod! Would be even more interesting if you were able to actually lay in the bunk beds (similar to the bed in the base game ambulance)