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class LAP3_Rescue_Mug_F: IDAP_Mug_F
{
scope = 2;
displayName = "LAP3 Rescue Mug";
author = "Lund";
model = "\lap3_rescue\addons\data\idap_mug_f.p3d";
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = {"\lap3_rescue\addons\data\lap3_mug_co.paa"};
hiddenSelectionsMaterials[] = {"\lap3_rescue\addons\data\IDAP_Mug.rvmat"}; // Point to your own copy of .rvmat
};
};
I am a big fan of your MOD, Eden Objects, and have without really paying attention to GCS - and which I have actually only now become fully aware of.
I have tried in every way to adjust your mug, and I have this code in my config on my MOD -
but no matter what I try the IDAP mug doesn't change. I can now retrieve my "LAP3_Rescue mug" in the editor, but it looks like IDAPS - - can you help in any way?
"setObjectTexture" has not worked. I think it would be fantastic to make a mug adjusted to my mod, and you should not doubt that you will be credited - hope you can help in any way :)
best thoughts and greetings
[Flund]
With your permission we would like to add this to our Aux mod with full credits of course and the Aux mod we have is internal use only.
Appreciate the time.