Stellaris

Stellaris

2,264 ratings
UI Overhaul 1080p Plus
 
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0.423 MB
May 14, 2016 @ 2:32pm
Dec 7, 2017 @ 8:18am
79 Change Notes ( view )

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UI Overhaul 1080p Plus

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Description


Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible.

[discord.gg]

Lead Author : Dr. Maple
Original Author: Tyrus


  • Custom Ship Designer
  • Expanded Outliner
  • Ironman/Achievement Compatible


  • Ship Designer
  • Ouliner
  • Empire
  • Technology/Research
  • Situation Log
  • Policies and Edicts
  • Planet
  • Species
  • Species Mod
  • Leaders
  • Combat View
  • War Demands
  • Expansion Planner
  • Traditions
  • Contacts
  • Planets and Sectors
  • Factions



This mod is for use on 1920x1080 resolution or higher. If you're having issues with windows being unusable, your resolution might be set incorrectly in your in-game settings.

If you're having issues updating the mod or the mod says it's outdated
  1. Unsubscribe from the mod in the Workshop
  2. Navigate to (Documents\Paradox Interactive\Stellaris)
  3. Delete the "mods" and "workshop" folder. Warning: This will delete any mods you have uploaded yourself. Make sure to back them up!
  4. Resubscribe to the mod on the Workshop


Dark UI by ButtJunkie and Compatibility Patch with UI Overhaul 1080p

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Popular Discussions View All (1)
5
Oct 10, 2017 @ 2:49pm
Other resolutions?
Riekopo
< >
1,031 Comments
FFako Jan 12 @ 7:20am 
awesome
ChrisOrtner Jan 10 @ 4:46pm 
your mod is amazing but it when using it with Planetary Diversity, the new planet types overlap with the traits in the species menu (when you want to set templates). I found a patch for Dark UI and PD and a patch for Dark UI and UI Overhaul but nothing for PD and UI Overhaul. Any chance to fix this? I don't want to play vanilla again, it looks and feels terrible in comparison...
DisturbingLackOfFaith Jan 9 @ 11:28am 
The mod doesn't work very well with UI scaling. If the scaling is 1.2x or greater, several lists no longer fit on the screen. The vanilla menus are not without their problems if UI scaling, but not quite as severe.
Dr. Maple  [author] Jan 4 @ 2:27pm 
@chrischung369, Yes
chrischung369 Jan 4 @ 1:50pm 
Is it the resolution?
chrischung369 Jan 4 @ 1:50pm 
how can I set that?
Dr. Maple  [author] Jan 4 @ 1:20pm 
@Oga, I'll check that out.
@Arima, Not sure what could be casuing that. Keybinds are stored in the interface files which my mod overwrites. All keybinds are the default keybinds.
@chrischung369, You have to be playing in at least 1080p for this mod to work properly.
chrischung369 Jan 4 @ 12:36pm 
I tried it out this mod, there is a problem the palnet window is too big. In addition, I can't see the toppest part.
Arima Jan 3 @ 9:41am 
tried this mod, and somehow it caused malfunction on every keyboard control except for space (even esc doesn't work), i used 1920x1080 res. any mods that conflicting with this one?
Oga Dec 26, 2017 @ 8:45pm 
Tried to use this mod. The menus are overall much better, but when I'm on leader recruitment screen, game does not give me the leader's species information, only the portrait. This is troublesome, because only a portion of my species have traits suited for leadership. With this mod I have to pay for the leader before I see if I did I get a leader with ground worker traits or with the leadership augmentations.