This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Chronicles of Elyria
Platforms: PC
Languages: English
Players: Multi-player
May 12, 2016 @ 2:13pm
May 27, 2016 @ 11:21am
Recent Announcements View All (1)
Chronicles of Elyria is Fully Funded on Kickstarter!
Release date: Q4 2017
What is Chronicles of Elyria?

Chronicles of Elyria is the first MMORPG where your character ages and dies, encouraging you to think beyond your character to their role in a larger story.

Fearless in its design, it embraces a character's ability to impact other characters. A closed economy, finite resources, non-repeatable quests, and a fully destructible environment means the world is experienced differently for every character.

Each time you log in there is a dynamic world waiting for you. Local, regional, and national conflicts are continuously unfolding, giving birth to repeated opportunities for you to change the course of history.

Live on Kickstarter through June 3rd:

What makes this game different from other MMOs?
  • Aging, Dying, & Souls | An epic 10-year story line invites you to experience your character over multiple lifetimes. With each life you will develop your character and make your mark in the Chronicles. When your character eventually dies, their soul will be reincarnated stronger than before and their spirit and destiny will live on in another character of your making.

    Characters age in-game over the course of 10-14 real-world months. During that time your character will grow old and eventually die, leaving their mark on history. But while alive you must choose your actions carefully, as each in-game death reduces your overall lifespan (by approximately 2 days) and brings your character that much closer to permadeath. However, if you're an influential player (the king perhaps), each in-game death is more impactful, leading to permadeath in just 4 or 5 times.

  • Player Skill Matters | It's no longer about getting to level cap and pursuing the best gear. In CoE a player's skill - their timing, speed, and strategy - makes a difference. The combat system requires you to dodge, parry, and manage your stamina - not just spam buttons. Crafting also requires player skill, with mini-games designed to make crafting more than just clicking a button.

  • Offline Player Characters | To maintain realism, your character remains in-game from the moment of creation until permadeath because you wouldn't want to be interacting with a merchant only to have them sign out and disappear from the world. We've solved this with AI scripts to support your character while offline. This allows you to train skills, run your shop, and defend yourself while you're AFK.

  • Non-Repeatable Quests | Tired of killing 20 bunnies destroying a farmer's crops, only to see 50 other characters complete the same quest? We're doing away with NPC quest hubs by enabling other players to give out tasks. That same OPC merchant may run out of reagents, leading them to ask you to bring 10 elixirs back from a far off city, utilizing the contract system to ensure delivery.

  • No World or Mini-Map | Map makers and cartographers have a place in CoE, helping players navigate their world. But watch out, because treasure maps can be faked and locations may be renamed, leading NPCs to refer to a town by the most used name.

  • Game-Enforced Player Contracts | Implicit and explicit contracts enable you to develop unique, never-before-seen meta content. Signing in-game contracts between players creates a binding agreement so you can safely operate your business. Sign trade contracts to create a shipping business. Employ other players to procure hard-to-find resources. Sell your services as an expert assassin and be confident you’ll receive payment. The possibilities are endless and only limited by your creativity!

  • MMORPG Meets Survival Game | With limited inventory, hunger and thirst, drowning and fatigue, and dangerous landscapes containing both sweltering heat and frigid cold, a character must be truly heroic to become a hero. The riches are real and adventurers can become the wealthiest and most powerful in the world - if they can survive the harsh environments.

  • Sparks of Life | Chronicles of Elyria utilizes a new business model never before seen in MMOs. CoE hearkens back to the coin-op arcade model where, for $30, players buy a Spark of Life that grants a soul the opportunity to live for between 10 and 14 months, before establishing your Soul in a new character of your choosing. (Note: 1 Spark of Life comes with purchase of the game.)

    In CoE, bodies age and die, but Souls live forever. In your new body, whether that be your heir or someone else entirely, your Skill Ramp will get you back up to power quickly & allow you to advance further than in your previous life.

That and so, so much more more. Game is scheduled for full release December 2017, with Alpha and Beta stages in the interim.
Popular Discussions View All (31)
Jul 16, 2017 @ 6:30am
How much you pledged (if so)
Jun 5, 2017 @ 11:07pm
How can it fail?
Apr 21, 2017 @ 11:02pm
Different races?
< >
Michael DeJera Feb 16 @ 10:44am 
Yes! OMG! Yes
BloodyTiger Feb 3 @ 5:52am 
loool 2020 launch. And 2019 Beta :steamfacepalm:
Rajaani Feb 2 @ 12:36pm 
they did, somewhere in april the first Alpha will commence.
I hope steam wont remove the link of the timeline they have set up.

If they remove it, you can find this timeline on Chronicles of elyria's Wiki page under development timeline
dbd sucks xd Jan 16 @ 1:57pm 
Pretty sure they changed the date it comes out on the website
BloodyTiger Jan 16 @ 1:55pm 
We wanna play!! December finished
FrankyP Jan 16 @ 12:59pm 
Um when is this game releasing it says Q4 2017 0.o
Lutherion Dec 4, 2017 @ 1:37pm 
I'm so excited for this.
Gothic(First_Blood) Oct 24, 2017 @ 6:55pm 
these videos remind me of old Gothic series
BloodyTiger Oct 13, 2017 @ 11:54am 
Ohh thank you ! you are right
dbd sucks xd Oct 13, 2017 @ 9:34am 
It says right at the bottom it will be released in December 2017