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Solve that case
Platforms: PC
Languages: English, Spanish
Players: Single-player
May 11, 2016 @ 11:55am
Recent Announcements View All (1)
Working on Art
Solve that case is a mash-up which includes a bunch of your childhood favourite games linked through a graphic adventure.

You will immerge in an intrepid adventure in which you will have to solve the strange case about a serial killer in videogames town.

All started during a peaceful night, Inspector Finnegan was relaxed in his office with a glass of scotch while looking the magnificency of the city by night through the window.

Suddendly, the incredibly seductive miss Melonie irrupts in the detective's office bringing extremely terrifying and baffling news: some serial killer was sowing panic through the citizens, killing people with no apparent resaon, and knowing that she would be the following victim!

At this point you will start facing the more than 10 levels game through your adventure while getting clues and infiltrate on enemy lines!

*Current art is temporary and is being remaked on 3D
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Torenithus Nov 21, 2017 @ 5:30pm 
I backed this on Kickstarter and have not had any update in two and a half years. What is going on with this title?
Izark Mar 10, 2017 @ 11:17am 
it looks really interesting, upvoted!
Game Development Championship May 23, 2016 @ 4:58am 
The artstyle looks unique and interesting! I personally like it a lot.

We are running the Game Development World Championship and would like to see you participate. It's good for your visibility and won't cost you a penny.

You can check it out at .

Good luck with the development!
Anachim May 12, 2016 @ 2:58am 
Elvis_Tek  [author] May 11, 2016 @ 4:44pm 
Thanks for your encouragement, we will keep working hard :)
vs1toronto May 11, 2016 @ 4:27pm 
Heah I have to be honest this is a good go at giving the player a multitude of things to do.....the levels are varied and they have a charm through their colour and difference.....there are elements of laughs with the hurling pints along the bar scene and jumping logs over the river.....the baddies seem a bit uninvolved and need to be more aggressive and engaging.....the characters movement needs a tweak.....instead of just smooth scrolling perhaps a four point animated step and shake to make him look part of the the sprites a little shading to might make them seem more integrated........there's a good future for these guys if their encouraged because you can see their trying to entertain in varied ways and the cheeky sods have also sneaked Deloreans in in the background lol.....this group will produce great stuff in the future you can see it shining through this attempt.Upvote
Elvis_Tek  [author] May 11, 2016 @ 2:09pm 
hey, we were running out of time due to the dead line for university project.
We know we had a low support but we didn't focus on marketing(mistake)

We appreciate your opinions, thank you very much.

We will keep working in order to improve our skills and make this better.

Thanks again :)
wilco64256 May 11, 2016 @ 2:01pm 
I don't think advertising a Kickstarter where a whopping 12 people took an interest in your game and helped you raise barely enough to post on Greenlight is very appealing. If you had a thousand backers then people would stop and want to see why, 12 backers just screams that people don't really care for this project.
skull_trumpet.gif May 11, 2016 @ 1:44pm 
If the game is going to look comepletely different than what it looks like now, you should have just waited until then to submit your game for Greenlight. We can only judge by what we see and what we see isn't good.