Cities: Skylines

Cities: Skylines

40 ratings
Planet Andromeda Map- Newly Terraformed Red Desert Planet
File Size
5.009 MB
May 10, 2016 @ 3:13pm
May 12, 2016 @ 2:59am
2 Change Notes ( view )

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Planet Andromeda Map- Newly Terraformed Red Desert Planet

This map does not have a theme programmed into it, but I strongly suggest choosing any desert map theme you would like, because the sand does not look right in regular temperate. Subscribe to a desert theme you like, or one of the ones I made, and select it from "user made themes" on the "start new city". option box

***I made two themes you can choose from with several high quality textures***
1. Outback (red desert) regular Earth
2. Outback Planet Adromeda. (giant alien planet at night instead of moon)


It is the end of the Third Age. The vast, glittering cities of our home world are little more than smoking rubble, their once sunny, blue skies now wear a grey pallor of ash and soot. The sneak attack by the Drath Ngul took our peaceful world by complete surprise. They told their people it was a pre-emptive strike to defend against what they called a “dangerous species with advanced technology that could be used against us at any time”.

Accompanied by a detachment of armed escorts, only a small number of passenger ships made it past the Drath Ngul star cruisers unscathed. Anders Zeynar and his family were on board one of those lucky few.

As the FTL drive spooled up, Anders stood in front of the large observation window.

“Where are we going to go, dad?” asked Jakko.
“I don't know, Jakko...” said Anders, staring blankly at the home world. “but don't you worry, they'll find us a nice new planet, safe from the Drath Ngul.” he said, patting his son on the head putting the best reassuring smile he could muster at that most serious of moments. “No child should have to go through this” thought Anders, just as the FTL drive engaged. Their journey had begun.

GALAXY COORDINATES ALPHA 23.235, GAMMA 7582.561, SIGMA 570235.487...

“Sure, it's safe from the Drath Ngul, as long as the tentacled morons can't develop FTL drives and manage to find this remote corner of the galaxy, but terraforming this spinning hunk of iron will take up nearly all of our energy reserves, Commander. Just imagine how primitively we'll have to live! Surely it would be better to continue the search” said Councillor Dreik.

“For the last time, Councillor Dreik, not all of our people made it out on the latest, most luxurious cruisers” said Commander Amergin, rolling his eyes. “A third of our hodgepodge fleet is in bad need of repair, I doubt they'd make it another light year, much less another FTL jump to another sector. “The science team report assures us of plenty of energy sources available. As primitive as those resources may be, in good time we will be able to begin generating xenium again. For now, we will have to revert to some very basic technologies while we start from scratch. It may not be comfortable for you, Councillor, but we all must make sacrifices” said the Commander, raising the gavel.

Councillor Dreik frantically pushed his talk button again. “But...”

“Enough talk! Decision made!” bellowed the stoic Commander, slamming down the gavel hard enough to make everyone's ears ring. “Terraform Team members: report for duty at once.”

“Well, that's that” said Anders with a smirk.

And so began their advanture on their new world...

Thanks to all the great asset creators featured in the screenshots here like Mr Maison and Shroomblaze's trees, Quad's buildings, and the awesome spaceships are, indeed, available in the workshop!

For all of Quad's futuristic buildings, check out his shop:

For a great list of Sci Fi / Future assets, this collection is where I found most of the items. There's some great stuff out there!
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MrMiyagi  [author] May 22, 2016 @ 12:11pm 
He's published the solution beldus01, it worked for me, I hope it does for you, whatever map you choose! I have added instructions on how to handle this above. You will find this problem in a lot of workshop maps, so it will be handy to know this at least. :)
beldus01 May 21, 2016 @ 3:15pm 
it fine and thanks for the response
MrMiyagi  [author] May 21, 2016 @ 3:12pm 
Hi beldus01. This is a problem a lot of us are facing very recently. The solution isn't the same from player to player, either. One solution for people has been adding the mod "Prop and Tree Anarchy". The one that may be the solution for this case hasn't been released yet. It is Unlimited Trees mod.
What's happening is that a tree is causing this for us all. It's no fault of the tree designer, but is down to a change in a recent update. At least, this is the information I have so far. Very weird!
What I can recommend is to try a different map, one without any required items, until we get this solved completely. ;( Sorry about that!
beldus01 May 21, 2016 @ 9:03am 
ive been having trouble with the map every time it loads in, it say error and the map is compleatly flat but the roads are way up high. Ive tryed just the normal map and the outback one any help
MrMiyagi  [author] May 19, 2016 @ 2:41am 
Quite a few, because I got all the way to nearly finished, and the file got corrupted and had to do it all over again. Not once, TWICE >:( So this is the third Andromeda. I almost gave up entirely.. I went over to your items - if you need help on where to find screenshots (they like to hide them lol) so you can add photos to your listings, let me know! :)
Sir Boi May 19, 2016 @ 2:04am 
And I thought my map was good lol! Thiss looks awesome! How many hours did you put into this? I put in ike 3h to my map but what is this? 10000? xD
MrMiyagi  [author] May 14, 2016 @ 12:56pm 
Glad you like it Girlab!
Girtab May 14, 2016 @ 11:17am 
Amazing work!
MrMiyagi  [author] May 14, 2016 @ 5:23am 
HAHAHA How'd you guess @Mulleboy? @Black Fire thanks, something different.. mix it up and keep it fresh :steamhappy:
Black Fire May 13, 2016 @ 11:05pm 
Great idea and great map ! :steamhappy: