Stellaris

Stellaris

1,133 ratings
Playable Robots
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File Size
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35.223 MB
May 9, 2016 @ 11:36am
Jun 27, 2016 @ 5:17pm
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Playable Robots

In 1 collection by Delincious
Delincious' Stellaris Mods
8 items
Description

Version 1.52

Adds the ability to play as lovable and violent robots to Stellaris.

Select them from the "Android" category on the Empire creation screen.

Mod Features:
  • Adds 16 Playable Android Races
  • Android Variants, 84 Total Skins
  • Android Name List
  • Android City Type
  • Android Ship Type
  • 3 New Synthetic Themed Government Types
  • Full Support for Various Auto-Generated Robot Empires (Currently Disabled)
  • Works for multiplayer
  • Should Work with Many Other Mods

Allows for the player to choose between playing as a full robot (buildable pops only, no food) or as a regular species (all rules as normal).
It's completely optional and restricted to players only, so if you only want the portraits/ship types it's not a problem.

All you need to do is select the appropriate option on the event at game-start.

Complete Robot Experience Features:
  • Your Pops no longer reproduce naturally
  • Pops are purchasable from the "Build" menu on the "Surface" screen of your planetary view.
  • Your Pops do not consume food, but are poor at producing it
  • All Pops cost 1 Energy/month
  • Options for immortality and sectors auto-building new pops
  • The "Robotic Workers" "Droid Workers" and "Synthetic Workers" upgrade your Pops instead of unlocking vanilla robot Pops
  • Support for all species classes to be synthetic (ie. Avian Reptillain Fungoid Android etc.)
  • Full support for races added in "Playable Invaders"
  • Completely optional, simply not selecting the "Synthetic" option at the beginning of your campaign will allow your species to function as if it were vanilla


Special Thanks

Known Issues/Limitations
  • Built pops only copy traits from vanilla and the mod Extended Traits
  • AI Races do not spawn naturally. This will be changed if I can figure out how to weight them low compared to other species.
  • Android ship type does not highlight orange when clicked. Why? I don't know.
  • Your species name is lost when choosing to become synthetic. Causes some text bugs.

Want to check out the sister mod "Playable Invaders", or any of the other mods I've made? Check them out here:(All mods are 100% Compatible with this one, run them together!)



Popular Discussions View All (33)
60
Jun 19, 2017 @ 4:06pm
Critical fix for inheriting ethics and preference on newly created pops
Kingtrin
34
Mar 26, 2017 @ 7:27pm
Should Robots be immortal
Pope Glitterhoof
9
Sep 28, 2016 @ 7:58pm
Idea, possibly
Twinkie Slamer
894 Comments
May 16 @ 4:26am 
@The_genearl This mod was made way back before playable machine empires.
Apr 12 @ 8:25am 
Cant we already do this? kinda useless mod
Feb 20 @ 3:11pm 
Damn this is old as ♥♥♥♥ but the first result. Impressive
Oct 6, 2025 @ 7:03pm 
Damn there was a time when you couldn't even play as robots in stellaris?
Aug 5, 2025 @ 6:18am 
its a crime that this isnt CE compatible
Aug 21, 2024 @ 2:27am 
not CE compatible, can we petition to make it CE compatible?
May 19, 2024 @ 4:59pm 
Is this CE compatible
Nov 9, 2023 @ 11:52pm 
gadg8eer my guy he literally said that he is living with his parents yes getting a job is an actual fair and reasonable solution for this problem. calm the ♥♥♥♥ down lmao.
Oct 18, 2023 @ 12:29am 
@aercian In today's world? ♥♥♥♥ you for assuming that the job can cover the cost of living, let alone the DLC.
Sep 3, 2023 @ 10:04pm 
@loyalgaurd
consider, idk, getting a job?