This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

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Wobbegong Platform Hopper
Platforms: PC, Linux
May 8, 2016 @ 5:58am
Jun 8, 2017 @ 1:12pm
Destroy all jewels as fast as possible by shooting or running over

The fastest jewel eradication time for each map is saved.

Three power-ups fall from the top:

- higher jump
- rapid fire
- speed boost

Two types of maelstrom also fall from the top of each map:

- pink
- orange

If you run into either, you will be transported to a random location
on the map and your power-ups will be lost. Not to worry because the
power-ups will fall again in short order.

Shooting a maelstrom creates a quake, disturbing nearby plaforms
causing debris and jewels to fall; which might be exactly what you

Shooting orange maelstrom is advantageous because if allowed to make
contact with a platform they will drop new jewels, making your task a
little more difficult.

All maps can be played regardless by pressing the P key to pause and
then either N for next map or V for previous map or R to restart the
current map.


left, right and up arrow keys :: move

space bar :: shoot

P :: un/pause

N :: (when paused) next map

V :: (when paused) previous map

R :: (when paused) restart current map

S :: silent, title bar shows: [ silent ]
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tuxjsmith  [author] Jun 7, 2016 @ 1:21am 
Truncated to 1000 char limit

Pizza Essen :: sounds are really annoying.

The sounds are easy to change. Video game players enjoy 'modding' games and since all the game's assets are accessible, it's simple to do.

HerpyDerping :: Wobbegong is a shark

Yes it is. The character I use is from my original game called wobbegong which you can also find on indieDB.

Khell :: This is not worthy of upvoting on to a professional storefront. But this is not a Steam-worthy product.

You misunderstand the purpose of Valve and Steam. Steam is simply a store front for Valve to make money. Steam will be discontinued if it becomes unprofitable.

All store fronts by definition are professional.

Unless you work for Valve, your opinion of the video and screen shots has no baring on the game's worthiness. The 'Casual Games' section on Steam has many 'repetitive' games.

I will put a copy of the full reply on my indieDB blog.
tuxjsmith  [author] Jun 6, 2016 @ 7:19am 
Thank you to everyone for their feedback.

All indie-game development coaches on youtube and elsewhere make it clear how important it is to get feedback as soon as possible, preferably from those you don't know, who don't feel obligated to just say what the developer wants to hear.

I have a few games on indieDB and I appreciate the space that indieDB give me but it's not the best place to look for feedback.

Having learned that, I sold my car for £100 and spent £70 of it to sign up to Greenlight hoping that I would get something that resembled feedback and thanks to you lot, I've got my money's worth.

What I made works but is it fun ?
Should I expect people to pay a £1 for it ?
Would I pay a £1 for it ? (actually I would)

I will continue to work towards making better products that are worthy of your £1 (or more) and I sincerely hope you will be willing to take the time to comment on my future games then too.

Best regards
Proxykon May 9, 2016 @ 12:52am 
You put up an effort, but I have the same problems as others already mentioned. The soundeffects are somewhat obnoxious for me, gameplay strikes me as repetitive even with different maps.
Happyscientist May 8, 2016 @ 1:43pm 
looks like early 90's freeware
Pizza Essen May 8, 2016 @ 9:03am 
This doesn't look entertaining and the sounds are really annoying.
Tlee May 8, 2016 @ 6:31am 
the game look so basic
maybe try a diffrent art style