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Programming War
Platforms: PC, Mac, Linux
Languages: English
Apr 28, 2016 @ 1:56pm
Apr 30, 2016 @ 4:07am
Recent Announcements View All (3)
Programming War Development Reports 1
Bonus levels
Group of hacker 'Mad Mayhem Monkey' broke the internet. Somehow stopped television and blocked radiowaves. MMM let people one chance. Choose one of four fraction: HTML, CSS, JS and Virus to find out whats happend.

Game does not require any programming languages, but could be helpful to understand some rules.


1. <br> - destroy wall and/or enemy. Works like a bomb.
2. <a> - teleportation top.
3. <probe> - elaborate code.
4. <hr> - destroyes complete line of codes.


1. float rocket : destroy walls and enemies.
2. push : can increase speed.
3. probe : elaborate code.
4. visibility : can go through walls.


1. replace() : replace character and wall.
2. heal() : heal character.
3. summonProbe() : elaborate code.
4. switchMovementMode() : switch between fly and jump mode.


1. Bug - destroy walls.
2. Error - kill enemies.
3. Trojan - elaborate code.
4. Fatal_Error - make damage in a big area.


There are 6 types of nuetral characters in the game:
- walls (art of code) public, protected, private, cryptic and final.
- neutral js functions:
replace() - change location of two objects in unknown time.
stopTimer() - stop time in a little area.
teleport() - teleport character to next random entrance.
and more...
- neutral css: left,right, top and bottom margins - can push character to some direction.
- anti: antivirus, antiobjects
- neutral part of codes..


There are many kind of 'Mad Mayhem Monkey' enemies in the game.
Most dangereus are combined and mutated MMMs.
Combined are little bosses witch cant be killed with 1 strike or shoot.
Mutated can have any world or neutral abilities! Like replace(), teleport(), cryptic, stopTime(), margin...
Combined and mutated are epic strong.

Game genre: Casual/Logic/Arcade/Platformer
Levels: random generated
Characters: 4
Difficulties: hardcore, legend and 'mad monkey'
Characters have primary skills and can use upgrade shop.
Platform: PC/Linux/Mac and Android
Crossplatforming: yes

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Naydemonium Mar 10, 2017 @ 11:21am 
looks unique and interesting !
YPRPG Oct 13, 2016 @ 4:29pm 
What is the ultimate goal in this game?
whatwhatwhat May 1, 2016 @ 11:13am 
So, boulderdash but with big words?
Blubby May 1, 2016 @ 10:33am 
This looks sick! TAIK MAH MUNEH!!!!! :steammocking:
Azazel  [author] May 1, 2016 @ 12:52am 
'Don't rush' - i've done this mistake by developing this game is still in developing phase. So i would not hurry and release this game, when it ready.
Tim Apr 30, 2016 @ 8:30pm 
I actually REALLY like the idea of it! :D
My only concern would be the layout or the number of boxes. I've read some comments, so you're already familiar with it. Other than that, nice concept and thought! Give it time, though... Don't rush through like other people have been doing!
𐂃𐂃 Apr 30, 2016 @ 11:17am 
Good idea! I guess the design is going to change.:dollars:
The Doctor / Varda Apr 30, 2016 @ 10:48am 
Thanks @Dark Forester
The Doctor / Varda Apr 29, 2016 @ 4:31pm 
Hi! I'm Varda and I represent a Steam Group. May I have the chance of contact you by mail for press issues? Thanks!
Azazel  [author] Apr 29, 2016 @ 10:19am 
yes im thinking about that, first i thought about 'matrix walls' then '<div> containers', so im on it-:)
this is not final design.