Garry's Mod

Garry's Mod

376 ratings
Type: Model, Addon
File Size
38.904 MB
Apr 24, 2016 @ 7:17am
1 Change Note ( view )

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Edited by nightboy ported by tryhard77885.

I take NO credit for these models they are nightboy's. They are effects because do you seriuosly want me to make 222 models props ,NO!

Source : SFM Workshop + Half-Life 2 Episode 2 + L4D2
My work, not so huge ;) Mainly copying files and get ambient occlusion working in SFM (vmt edits).
I did initially for my personal usage but well, enjoy it !

== Features & versions ==
- Ambient occlusion ready (only on woods and rocks, foliage transparency sucks with A.O.)
- Over 222 models : tree(59), plant(11), bush(14), fern(6), palm(11), pot(16), cypress(21), shrub(11), hedge(9), vine(6), rock(22), grass(19)

== Usage & credits ==
- You can use/mod/redistribute the model whatever you want. At least credit me for my work.
- Original models from HL2 Episode 2
- Original models from L4D2
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AnImE_lOvEr May 10 @ 12:27pm 
I would like to ask, can i use props from ypur pack? If yes, can you say, how file called?

please :)
The Gaming Stone Jan 21 @ 1:12pm 
it lags my game
Napsta_bloooooook Oct 29, 2018 @ 5:52pm 
this is good. im creating an abandoned map and this really helps me out!
Atomic Kyle  [author] Aug 3, 2018 @ 2:09pm 
That Random Dude 999999 glad i could help
That Random Dude 999999 Aug 2, 2018 @ 7:45pm 
i'm building a zoo, and this is a really nice pack to help me! thanks!
Profile Name. May 28, 2018 @ 1:06pm 
this is cool and all but does it have underwater plants? such as vines, seaweed and other stuff.
countmustard Mar 7, 2018 @ 12:28pm 
This needs way more attention then it gets. Thank Nightboy for porting this!
Legacy Dec 12, 2017 @ 12:11pm 
I'm currently working on a Garry's Mod map set in a school theme, and since nice props are pretty rare, I'd like to use yours. For map distribution, I'd have to pack the props into the map file and distribute them with it, would that be alright, due credit provided? Is it okay, since the models are from another games?
The_GWR_Duckie Nov 29, 2017 @ 1:55pm 
Does this require l4d2?
Monolith Preacher Sep 29, 2017 @ 6:18am 
how cna you make them into a type of model like you just spawn something in