Cities: Skylines

Cities: Skylines

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The ToD Collection: Special Collection: Custom Grass Assets
 
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Description
The ToD Collection: Special Collection: Custom Grass Assets
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Model Info
- Tris vary from 720 to about 860.
- All models use alpha & diffuse maps at x256 resolution.
- Tree assets in game use a "billboard" rendering for LOD's which are not accessible to modders at this time (IIRC). The LOD you see in game is the auto-generated billboard the game creates for all trees, plants, etc.
Items (10)
TOD_Brown_Grass
Created by templeofdoom
TOD_Brown_Grass by templeofdoom

Works best with /u/Boformer's Random Tree Rotation

Get it here or the sidebar.


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TOD_Medium_Green_Grass
Created by templeofdoom
TOD_Medium_Green_Grass by templeofdoom

Works best with /u/Boformer's Random Tree Rotation

Get it here or the sidebar.


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TOD_Light_Green_Grass
Created by templeofdoom
TOD_Light_Green_Grass by templeofdoom

Works best with /u/Boformer's Random Tree Rotation

Get it here or the sidebar.


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TOD_Yellow_Green_Grass
Created by templeofdoom
TOD_Yellow_Green_Grass by templeofdoom

Works best with /u/Boformer's Random Tree Rotation

Get it here or the sidebar.


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TOD_Vine_Green_Grass3
Created by templeofdoom
TOD_Vine_Green_Grass3 by templeofdoom

870 tris / x256 d/a

Collection Here ...
TOD_Savannah_Green_Grass2
Created by templeofdoom
TOD_Savannah_Green_Grass2 by templeofdoom

870 tris / x256 d/a

Collection Here ...
TOD_Limerick_Green_b_Grass3
Created by templeofdoom
TOD_Limerick_Green_b_Grass3 by templeofdoom

870 tris / x256 d/a

Collection Here ...
TOD_Plains_Yellow_Grass3
Created by templeofdoom
TOD_Plains_Yellow_Grass3 by templeofdoom

870 tris / x256 d/a

Collection Here ...
TOD_Jungle_Green_Grass2
Created by templeofdoom
TOD_Jungle_Green_Grass2 by templeofdoom

870 tris / x256 d/a

Collection Here ...
Tall Grass Clusters
Created by MrMaison
Tall Grass Clusters by MrMaison

UPDATE 5/17/2016: I realized that while making this grass, I had the "More Natural" LUT activated and didn't realize how saturated the grass looked in default biomes. So I desaturated the color to make a more realistic sh...