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But in 2560*1080, they become (2560-1920)/2+190=510 pixels each side.
It can easily remove those grey bars if I change the parameters in BasicFX.cfg.
Since it just simply strechs the display from 4:3 to another ratio (according to parameters and setting), and displays without any additional information (unlike Memoria's real wide screen method), in my opinion, ReShade is not a perfect wide screen solution.
: (
#define magnifyEndPixelWidth 2370 //[undef] //-
#define magnifyEndPixelHeight 1080 //[undef] //-
If not it may be do to the fact that you are using a 21:9 monitor so the 190 might be off.
2560 - 1920 = 640
190 + 640/2 = 510
then BasicFX.cfg line 46 and 49 should be
#define magnifyStartPixelWidth 510 //[undef] //-
and
#define magnifyEndPixelWidth 2050 //[undef] //-
the grey bars was gone
but it looked like it just scretched from 4:3 ratio to 21:9
everyting seemed weird...
I guess at this moment, only Memoria has the real wide screen feature which keeps the pixel ratio.
I didn't know what was different but it worked!
The grey bar is gone! Thanks alot!
another issue is, that I'm using a 2560*1080 wide screen.
despite it works kinda perfectly in 1920*1080 window mode,
this tools doesn't work compatibly in full screen mode.
I just simply set the BasicFX.cfg parameters into
////-----------//
///**Magnify**///
//-----------////
#define USE_Magnify 1 //[Magnify] //-
//>Magnify Shader Settings<\\
#define magnifyStartPixelWidth 190 //[undef] //-
#define magnifyStartPixelHeight 0 //[undef] //-
#define magnifyEndPixelWidth 2370 //[undef] //-
#define magnifyEndPixelHeight 1080 //[undef] //-
#define Magnify_ToggleKey RFX_ToggleKey //[undef] //-Toggles the magnify shader
but the grey bar comes back
it is possible to make it work in my resolution?
I just changed my PC and had to re install it again, and it worked fine for 1080p.