ARK: Survival Evolved

ARK: Survival Evolved

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Minor Stacks
 
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0.869 MB
Apr 14, 2016 @ 1:00pm
Dec 9, 2018 @ 9:23am
18 Change Notes ( view )

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Minor Stacks

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Description
Custom Stack Size of some minor Items:

Berries: 500
Mushrooms: 500
Veggies: 250
Raw Meat: 200
Raw Fish Meat: 200
Cooked Meat: 60
Cooked Fish Meat: 60
Cooked Prime Meat: 60
Cooked Prime Fish Meat: 60
Cooked Lamb Chop: 60
Org. Polymer: 50
Corrupted Nodule: 50
Wyvern Milk: 10
Nameless Venom: 10
Prime Meat: 5
Prime Fish Meat: 5
Raw Mutton: 5
Honey: 5

Change Stack Size:
Since ARK Version 291.100, it is now possible to change the stack size using ini options.
Have a look here: click me


Weight adjustements:

Berries: 0.05 / Berry (Default was 0.1)
Veggies: 0.05 / Veggie (Default was 0.1)
Mushrooms: 0.05 / Mushroom (Default was 0.1)


Why only those Items?

Because of the way ARK-Mods are working.
If the Mod gets removed all those (modded) Items will be lost (unrecoverable).
Thats why I decided to make a Mod, which only modifies minor Items, which are not that hard to get and are spoiling anyway after some time. Losing 1000 metal ignots would be much more frustrating than losing perishable items.


Note

The new Stack Sizes and Weights only affect newly gathered Items. All old / already existing Items will still have their normal Stack Size and Weight. Also. for the Cooked Meats you have to rebuild your Campfire and/or Grill. I dont know if you also have to rebuild other things which use those Cooked Meats like Preserving Bin or Cooker. You have to try. I didnt modified those Structures at all, but for some reason they dont use the new Stack-Sizes until rebuild.

Mod Order

If you use other Mods, which are remapping those Items, then you maybe need to put this Mod above those.


Mod-ID
665492552
Popular Discussions View All (3)
3
Apr 20 @ 7:29am
PINNED: Servers running this mod
McBane
3
Apr 23, 2017 @ 2:14am
Iguanodon wont seed fruit with mod minor stacks
Pacific_a42
< >
116 Comments
McBane  [author] Mar 16 @ 11:46pm 
Yes
SheiFoxy Mar 16 @ 6:45pm 
Does this still work?
Dretti Nov 23, 2018 @ 1:12pm 
AAAYYYYEEE! We are officially lit.
McBane  [author] Nov 23, 2018 @ 11:51am 
I've created a discussion ;-)
Dretti Nov 15, 2018 @ 4:43pm 
Thanks a lot for getting back to me on that. Love the mod btw. Trying to help a mate set up a "near official" unofficial server and this makes it that much better. Would you mind if i advertised it here or could you make a pinned discussion in the discussions tab "Servers Running This Mod" to get the word out? 😁
McBane  [author] Nov 15, 2018 @ 1:53pm 
Ok. Once the devkit is released I will look into it.
Dretti Nov 15, 2018 @ 1:40pm 
corrupted nodules probably is the only candidate. sticking to the perishable items rule. stacked to 50, just like what it substitutes (org poly/poly).
McBane  [author] Nov 15, 2018 @ 4:36am 
Wich of the new resources do you think should be added? Don't see any suitable so far.
Dretti Nov 15, 2018 @ 1:32am 
Will you be updating this mod with new resources when the new extinction dev tool releases?
Prox Jul 30, 2018 @ 8:45pm 
@lupan I'm not the author but I do know that it could be caused by you having multiple stacking mods. Also if you have added either of those stacking mods into the server after you already had characters that may have something to do with it. If you have added the mods after you guys alreadyd stareted playing what you need to do is use a mindwipe tonic and rebuild the structures that are unable to craft certain things. If that doesnt work i have no idea what will.