This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Pond Wars
Genre: Action, Arcade
Platforms: PC
Languages: English
Players: Multi-player
Apr 26, 2016 @ 2:34am
Jun 17, 2019 @ 2:26pm

View Pond Wars in the store

Store page
This pond ain't big enough for the both of us! Two boats enter the pond. Two players fire at each other, trying to sink their opponent. Cannon balls strike the water, causing waves to rage higher and higher. Time your shots just right with the waves to sink your enemy. And have fun doing crazy flips.

Pond Wars was an attempt to create a game like the old school dos games. I remember sitting next to my brother, playing wacky wheels or mortal combat. Two players jammed around one keyboard. Games which were just as likely to end in punching each other as an actual victory. I think I've captured the essence of the experience here.

An early version of the game is currently available to download and play for free on Feel free to check it out. If you like it, and you'd like to see it fleshed out some more and put on steam, then let me know. Feel free to ask for other features.
< >
Kiwasi  [author] May 15, 2016 @ 9:32pm 
Customising boats is certainly on the cards. At this stage I'm reluctant to promise anything before I've actually built it.
Live.Die.Respawn! May 14, 2016 @ 10:08am 
Keep up the good work dev. The game has some potential, but needs some polish (sprites, UI). Perhaps allow players to customize boats in the near future?
Onion Rings May 2, 2016 @ 5:30pm 
Holy shit this dev knows how to take criticism?
Pizza Essen Apr 29, 2016 @ 8:52pm 
lol, physics-based waves.
Kiwasi  [author] Apr 28, 2016 @ 11:32pm 
Thanks everybody for your feed back. The general message I'm getting is it needs a ton more polish. Especially on the graphics.

I guess its time for me to find an artist and make that happen.
Onion Rings Apr 28, 2016 @ 8:24pm 
*sees logo* ooh this game looks pretty profe-
Polyester Rabbit Apr 28, 2016 @ 10:05am 
Oooooooooh boooooooooy....
Dima Apr 27, 2016 @ 10:14am 
physics model might be correct in some way, but representation needs a major lift.
AxeMinister Apr 26, 2016 @ 6:11pm 
The idea is ok but I agree with some of the others, the game needs more polish, mainly the graphics. Nothing wrong with keeping it simple but a polished simple. Good luck!
CODA Apr 26, 2016 @ 2:52pm 
At least the physics are realistic......................