Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

114 ratings
The REAL critical points on tanks
By wake n bake salvia splifs
So many guides claim to show what points on a tank to target with your AT rifle to get critical hits, but many of them are woefully inaccurate. Here, for the first time, the REAL critical hit spots on tanks, courtesy of Gen Sir Anthony C H Melchett's very helpful youtube video, broken down for you into image form.
 
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Where to shoot tanks
I created this guide so people could have handy reference images to use when in game. I do not claim credit or ownership of the images or video from which they originated.





Please support the original creator of this content by viewing his more in depth video.

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11 Comments
Megurine Luka Apr 28 @ 12:24am 
just shoot in the middle of hull and you get the kill
KRIStapszaa9[LV] Mar 13 @ 6:14am 
t34 has no weak spots from the front.
nice
ConstantCopper Oct 15, 2016 @ 12:33pm 
Do the same apply to their counterparts?
a Fermented Cucumber Oct 9, 2016 @ 11:28am 
WaitandSee Oct 7, 2016 @ 10:50pm 
That is not the T-34 used in game, for what it is worth, but the point is the same.
The Spoon King Sep 6, 2016 @ 12:05pm 
These pictures show exactly why a bot match of tanks will almost always end in an Allied victory. The tank AI will drive straight towards the nearest enemy and fire at it. This means that the Pz. III and Pz. IV AI will fire at the sloped frontal armour of the T-70 and T-34-76, while the AI of the latter vehicles will have easy shots into the relatively much weaker frontal hull armour. The armour of the Axis tanks requires careful angling in order to be used effectively, which is not performed by the AI.
Tea Anyone? Sep 2, 2016 @ 3:39am 
You mean Driver's Hatch?
Tide Aug 23, 2016 @ 6:10pm 
you forgot the crew hatches and turret corners on P4
DAS Apr 19, 2016 @ 4:54am 
Thanks i found it its linked form the Youtube Video to Tripwireforum.
Peace out.
wake n bake salvia splifs  [author] Apr 18, 2016 @ 3:04pm 
I think it's a custom single player map.