Cities: Skylines

Cities: Skylines

1,418 ratings
Citizen Lifecycle Rebalance v2.6
File Size
0.054 MB
Mar 28, 2016 @ 6:55am
Oct 31, 2018 @ 7:15am
12 Change Notes ( view )

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Citizen Lifecycle Rebalance v2.6

No longer being updated
Please use Lifecycle Rebalance Revisited

Version 1.12.0-f5 compatible.

This mod makes changes the following.
Mode of travel
- Changes travel probability (car, bicycle, taxi) within the city, depending on age group and wealth level.

Life span
- Lifespan spread out as a multiplier of the original (default is triple the lifespan)
- Early death, depending on the age decile (tenth segment of the approximate life). Mapped survival values using the Australian Government Actuary table (2010-12)[] and imposed a decade's value to a tenth of a citizen's life

- More people will become ill and require treatment at clincs or hospitals.

- Enables people from a wide range of ages to migrate in, from child to seniors (yes, seniors). Partners have similar ages.
- Citizens will have a chance to have a higher (or lower) level of education that what is requested by the game.
- Teens will be at elementary school education and some young adults will be at high school education.
- Immigration greatly reduces the chance that the city has been seeded for death waves in the future.

This is created to support the mod (Realistic Population and Consumption Mod) to make the citizens life cycles feel a little more realistic.

The default mod values have been tuned for the above mod at default values. However, this mod can be used independently.

Where is the XML file?
The XML will be first created when active on exit from a city. A file named WG_CitizenEdit.xml will appear in below directories.

Location by OS
Windows = C:\Users\<username>\AppData\Local\Colossal Order\Cities_Skylines
Mac = /Users/<username>/Library/Application Support/Colossal Order/Cities_Skylines
Linux = /home/<username>/.local/share/Colossal Order/Cities_Skylines

Changed values in the file will be seen on loading a different city or loading from the main menu.

XML repair
If there are any exceptions found in parsing, then that entire line in the XML will not be used and default values, or the last successfully loaded values will appear.

To return everything to defaults, delete the file before starting Cities Skylines.


Be warned that this mod will not solve any impending death wave (or actually bring it forward) as this mod does not change the age ranges of groups who have already moved in. New citizens who move in will have a wide range of ages. There will still be peaks and troughs, but that is something that happens in the real world and definitely not as sharp as vanilla.

Known incompatible mods
WG Travel Rebalance (is already included)
WG Lifespan Multiplier (is already included)
Randomize Age Cim Move In (similar functionality)
Lifespan Changer (similar functionality)
Slow Citizen Aging (similar functionality)
Very Slow Citizen Aging (similar functionality)
Slow Citizen Aging Configurable (similar functionality)
[ARIS] Early Death (similar functionality)

There are three presets in the source directory of the mod (Steam\SteamApps\workshop\content\255710\654707599)
One is the game default (which is flat) and one for heavier car usage for low density.
There is one where car usage is based off wealth levels and is quite high.

Code for viewing is available here[].

Egor Aralov's redirection utils[] and Cope's redirection helper[]
Popular Discussions View All (6)
Jan 28 @ 5:43am
Mod Issues
Whitefang Greytail
Apr 25, 2020 @ 2:17am
PINNED: Editing the XML and presets
Whitefang Greytail
Apr 12, 2016 @ 4:31pm
Seems to bring into the city a lot of new Elderly
< >
nicolas-blume Feb 5 @ 11:19am 
regarding transport mode probability: Why is there no value for public transport?
sp00ky vini May 2, 2020 @ 10:44am 
turns out the huge traffic jams I was having on my city was being caused by this mod
PapaJun Apr 7, 2020 @ 2:44pm 
i dont like the impact to the street with this mod. All other is great
peters.childs Apr 5, 2020 @ 11:37am 
妙年少女就业指南 Mar 29, 2020 @ 11:42am 
Nickayz Mar 26, 2020 @ 2:35pm 
Thanks for all your past contribution! Your mods really helped taking the game to another level!
Bohica Mar 26, 2020 @ 5:44am 
Thanks for the mods
Serialblack Mar 20, 2020 @ 10:12pm 
Thanks for a couple great mods over the years, hate to see ya go.
Whitefang Greytail  [author] Mar 19, 2020 @ 3:27am 
Everyone, this mod has been replaced by the mod at the link below.
Gino Frozen Mar 17, 2020 @ 1:13pm 
this work for me today in 1 hour i fix my death wave thanks