Serious Sam Classics: Revolution

Serious Sam Classics: Revolution

42 ratings
File Size
18.587 MB
Mar 18, 2016 @ 12:06pm
Mar 25, 2016 @ 10:40am
7 Change Notes ( view )

Subscribe to download

Single player & Coop level with nonlinear and backtracking playthrough for Serious Sam Revolution. Originally was made by me for SS:FE in the late 2001 year for 3 weeks for map's contest. Making a remake took a little more time - 14,25 years. Gold medal award on TenFourMaps. Review & link for old one for FE (1.07):
Link for old SS:FE (v.1.07 and Steam):

Одиночный и кооперативный уровень с нелинейным прохождением, возвращениями на ранее пройденные локации новыми маршрутами и толикой инопланетного юмора:D Изначально был сделан мной для SS:FE в конце 2001г. в течение 3 недель для конкурса. Переделка же заняла чуть больше времени - 14,25 лет. Золотая медаль на TenFourMaps. Обзор и ссылка на старую версию для FE 1.07:
Ссылка для SS:FE (вер.1.07 и Стим):
< >
erc493 Feb 21, 2017 @ 3:09pm 
good work
erniem1970 Nov 27, 2016 @ 2:45pm 
OMG, I got it. LOL. Good job from the creator!
vodkins  [author] Nov 27, 2016 @ 11:40am 
Ha-ha. Just try not to rush the perimeter corridor and try look slosely to find exit. Exit is not hidden at all but if you run in circles clockwise you may miss it:)
erniem1970 Nov 27, 2016 @ 11:29am

When I dive up from the cetner of this pool from the long dive through the water, what do I do from here? I cannot find any switch or door, and no more monsters appear.
vodkins  [author] Nov 1, 2016 @ 4:52am 
Very strange... Absolutely no changes has been made in that place since map's first release in 2001. Just tried it now already - all works fine! Here is the proof:
It is possible that you are misleading the fact that there is a feeling that you do not move down. It is really think so, but it's not. Try to dive back down and face up and you will see that you really are a dip. Located exactly in the space between the columns. And don't be afraid to choke:) Just go down to the stop. Air should be enough time to dive and getting back up. The main thing is always to press the Crouch button to speed up the immersion, but maybe enough air without it, I haven't checked. Good luck:steammocking:
vodkins  [author] Oct 28, 2016 @ 6:12am 
Just dive directly down in final hall (jump via that round pool) and continue descending with crouch/duck button pressed until you reach This part of level for those who are not afraid to choke:steammocking:
WouterSmits Oct 28, 2016 @ 6:08am 
ive looked everywhere
WouterSmits Oct 28, 2016 @ 6:07am 
ive tryied to find it even underwater but cant seem to find
vodkins  [author] Oct 28, 2016 @ 6:05am 
Several posts below I have already hinted at where he might be. He is very, very deep under water