Natural Selection 2

Natural Selection 2

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Modification: Map
Compatibility: Must be run on Server
File Size
Posted
Updated
74.930 MB
Mar 13, 2016 @ 8:23am
Apr 3 @ 10:44am
124 Change Notes ( view )

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11 Comments
ryknow69 Sep 13, 2019 @ 5:35pm 
Move Left Arms RT to access, move analysis RT to top corner of analysis

Remove some of these long lines of fire for marines to abuse

Drop a vent from Supply to Storage

Remove supply RT, move stern RT up against Lobby
ryknow69 Sep 13, 2019 @ 5:31pm 
The map has too many long lines of fire for marines, and the Bridge naturals are too far. The room layout for them is fine, but they should be closer to bridge within the rooms they are in
Scarlet Number🍿 Aug 28, 2019 @ 8:57am 
BRAD
NO
Barx Jul 21, 2019 @ 6:51pm 
@fracture if it's an alien spawn it's perfectly balanced. Aliens have an bit of an early start on resources.
pread Jul 14, 2019 @ 2:58am 
this looks really cool! i hope i see more of it later sometime
Fracture Jul 13, 2019 @ 2:12pm 
Looks awesome. I'm not map designer and I'm not even the kinda guy who analyses maps but I do see that if you start at bridge you'll have a little trouble. Bridge doesn't have a super close second node. Meanwhile, Engine, Communications, and even cargo have secondary nodes basically on the their front door. Maybe it works perfectly fine. Idk. just an observation.
Blep Jul 11, 2019 @ 4:08pm 
Wow, looks amazing!
Mnow Jul 11, 2019 @ 9:47am 
neat
artem Jul 10, 2019 @ 12:28pm 
added to NS2RUS
[8bit] FAZ Feb 13, 2018 @ 6:54pm 
added to 8bitgamers