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Dimensional (VR-Only)
Platforms: PC
Languages: English
Players: Single-player
Feb 25, 2016 @ 7:49am
Dec 14, 2016 @ 9:08am

View Dimensional (VR-Only) in the store

Store page
Recent Announcements View All (9)
New demo version available 0.1.7b (bug fixes)
New demo available 0.1.7a
Release date: 2nd quarter 2016
An experimental VR game with innovative movement mechanics. Use physical actions to navigate dangerous chambers and save an alien race.

Taking the first-person, puzzle-platformer to a new level

Dimensional is an exclusive VR game coming to the Oculus Rift and HTC Vive. This experimental game was designed to present solutions to VR issues, discover ways to evoke a sense of presence and make full use of this new breed of hardware.


  • Standing, nausea-free gameplay
  • Encourages real-life movement to complete challenges
  • Works in small spaces and minimises cable issues
  • Interactive (physics-enabled) puzzles and environments
  • Dangers that evoke a sense of presence
  • Characters see and hear you (using built-in mic)
  • An engaging story with lots to discover
  • Optional FPS-style controls for those not prone to nausea

Yes, you can physically walk and move around with the Oculus Rift.

Oculus DK2 Demo v0.1.5
A four level demo is available to download right now for the Oculus DK2. This pre-alpha demo will give you a good idea of the type of gameplay and variety you can expect from the final game.

To download go to:

About me
Back in the days of the Oculus Kickstarter I tried to give away ideas for VR games. I decided that no-one was going to write the games I longed to play, so by Feb 2015 I'd got my DK2 and started creating my own VR projects full-time. I'm new to game development but have 27 years software development experience.
As a solo-developer I need the support of an enthusiastic community - together we can explore the possibilities of VR and see what's possible.

The Path to Presence
VR is all about feeling part of another world. I want you to be so immersed that you feel compelled to move out of harms way.

1. locomotion
The key to a nausea-free, immersive gaming experience is to use physical movement. You need to be able to turn around, walk around, duck, lean and explore the world as you would in real life. Dimensional allows this and only requires 1.2m x 50cm of space to play. Room-scale is also supported.

2. Playing with your subconscious
The most effective way to evoke a sense of presence, is to connect with your subconscious. A sense of danger does the job well. We're not talking jump scares though. Dimensional places you in situations where you need to think and move carefully or face the consequences of falling or being struck.

3. Physics-enabled interactions
Seeing objects move and behave as you expect them to helps to strengthen immersion. In Dimensional you can choose to control your droid (Digby) with precision and care, or a destructive intent. Use him to complete puzzles and challenges that require precise manipulation in a realistic physics-enabled world.

4. Dual presence
We mark a focal point (position of tracking camera for Oculus) and an irregular shaped grid on the floor permanently marks where it's safe to physically move. As you turn away from your focal point, arrows indicate where it is. These subtle features help you keep an awareness of your orientation in the real room without breaking the immersion of the virtual one. Confidence in your real-life position helps you to relax and be more immersed.

5. Reduced cable issues
Teleporting and other actions often encourage you to turn back towards your focal point in a natural way. Having a dominant direction helps to prevent you from getting tangled up in cables.

The story
A trans-dimensional race was being hunted to extinction. Many years ago humans helped them build hidden chambers on Earth to safely hide their offspring. Now the hunters have built machines to smash their way into the chambers.

Can you rescue their offspring before it's too late?

The chambers are filled with traps and challenges that can only be completed by a human working together with an alien droid.
Discover the truth about the aliens and the company that built the chambers to protect them, and even about Digby the slightly peeved droid.

What people say
21 people played Dimensional at Sky. None felt any nausea.
Dimensional won the VRTGO VR competition last November.
See our videos for testimonials from nDreams (creators of The Assembly) CEO Patrick O'Luanaigh and people who played our game at Sky in the UK, Leeds.

Product vision
I'm constantly looking for ways to improve immersion and have lots more ideas. I want Dimensional to continue to evolve after being released, to become the game you show your friends to prove that VR isn't just playing games in 3D - it's about feeling part of another world.

Tracked controllers are high on my list of enhancements - but I need the hardware first :)

Recommended system requirements - Oculus Rift + HTC Vive
DK2 demo has much lower requirements
NVIDIA GTX 970 / AMD 290 equivalent or greater
Intel i5-4590 equivalent or greater

Artist wanted
I'm looking for someone to help me give Dimensional the bold and unique style it deserves. If you have experience creating compelling art styles and can help with modelling assets, textures, lighting and particle systems. I want to hear from you. I need someone who is as excited about VR as I am, someone who wants to help create a unique and uncompromising game. Visit for more details.
Popular Discussions View All (1)
Jun 7, 2016 @ 3:19pm
Bug reports for 0.1.7 Dimensional demo
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𝓒𝓐𝓢 (King) Mar 14, 2016 @ 6:32pm 
Great Game looks challenging and fun I might purchase :bbtgem:
Vic Walker Mar 10, 2016 @ 8:20pm 
"Encourages real-life movement to complete challenges"
exactly what I most wanted after VR became more popular :8bitheart:
Jumbli  [author] Mar 8, 2016 @ 1:33pm 
Thanks for the votes and comments :)
I've released a new video of some gameplay concepts I'm testing. You can't get the sense of what it's like in VR from a video, but check it out and image you're really there dodging a massive swinging pendulum. Too intense? Or do you want more like that?
RugWarrior Mar 8, 2016 @ 10:37am 
Will be a nice VR experience
A\\ Free_Mind Mar 7, 2016 @ 7:10am 
Votes this bad boy up. Best of luck with the project, I'll be sure to purchase!
Oscar_rodriguez_parga Mar 7, 2016 @ 12:22am 
This game will be the first I'll play staying up
Dafaria Mar 6, 2016 @ 10:01pm 
Awesome, look forward to it hopefully! :)
Jumbli  [author] Mar 5, 2016 @ 4:44pm 
The Squeaky Robot, Glad you enjoyed it :) The final game won't be free, but it will be low cost. I'm working on this full time so have to pay the bills. I'd like to pay someone to help with the art too. Sales of the game will also fund ongoing improvements and extensions. I've loads of experiments I want to add to the game over time.
Toastyトースト Mar 5, 2016 @ 1:10pm 
Ive played the demo on my oculus rift DK2 ITS AWSOME! I WANT THIS ON STEAM! also I want to know will it be free? like the demo
svution Mar 5, 2016 @ 3:59am 
Looks fantastic! Vote++;