362 ratings
G36 Rifle Pack
File Size
22.797 MB
Feb 19, 2016 @ 12:51pm
May 14, 2016 @ 6:01am
5 Change Notes ( view )

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G36 Rifle Pack

In 1 collection by Yard1
Yard's Guns
10 items
This mod adds the G36 rifle, MG36 light machine gun and G36K carbine. Their properties can be customized in the XComCV_G36RiflePack.ini file - by default, it's exactly the same as the base weapons.

The MG36 is just a G36 with different attachments (just like in real life!), while G36K was made by me from the bas G36 model.

Those are new weapons which don't replace any other weapons. They are fully customizable, and feature some custom attachments such as the distinctive double drum mag on the MG36.

In the future I'd like to add proper UI icons, right now it uses the same icons as the default rifle.

Made by Yard1, model by DICE/EA, ripped from BF3 by zurf3r @ facepunch.com
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bonner.johnt Feb 6, 2021 @ 11:27am 
@Deathtone did you ever get this to work with WOTC?
Deathtone May 24, 2020 @ 5:28pm 
@Shacks: The Alternative Mod launcher is very easy to use and find the ini. files to edit any mod.
Deathtone May 10, 2020 @ 9:19am 
Will this work with WOTC and LWOTC?
Shacks Feb 17, 2018 @ 12:35pm 
Can you give a better description to find this in steamapps. I searched for XComCV_G36RiflePack and found nothing.
oXTMoneyXo Sep 8, 2017 @ 10:54pm 
i am curious, how to find it in higher tiers? I am in the magnetic phase, but they still only do 3-5. I'm enjoying these for my gunner troops. Thanks.
Starfoth The Burgundy Silk Rug Jun 26, 2017 @ 12:12am 
What tier are they?
Grimmig May 4, 2016 @ 10:50am 
i cant find the XComCV_G36RiflePack.ini file
Khalid Bakar Apr 23, 2016 @ 12:58pm 
Oh darn it ... it suddenly occurred to me that the guns might just be sitting there prettily in the Armory while I hunted for it in Engineering & PG.

Yep, it's there after all. Just had to change weapon on each individual soldier.

Thanks anyway, Yard.
Khalid Bakar Apr 23, 2016 @ 12:50pm 
Aha ... there you are.

A pity you ain't working on it anymore.

Can you at least tell me where the guns should appear ... Engineering or Proving Ground?

Yard1  [author] Apr 23, 2016 @ 8:20am 
Nah, I am not really working on xcom anymore. Dunno how you can make the attachments carry over though :(