XCOM 2
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ADVENT Officer - Call Reinforcements
 
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Feb 17, 2016 @ 2:22pm
Feb 19, 2016 @ 9:52am
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ADVENT Officer - Call Reinforcements

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Description
Gives Advent Captains the ability to call reinforcements to help them in the battlefield! Now with a .ini file to customise the type of reinforcements called!
This ability can only be used once, and will only be used by the AI when he sees that you've wiped out all his buddies (is alone and facing multiple enemies). Hopefully this makes a previously underwhelming unit more dangerous, shifts player targetting priorities, and expands on a enemy unit concept that could have been so much more.

The ability uses one action point, allowing the captain make another move when called, or move to better cover before calling. The reinforcements are always on the alien team, and adapt to the players force level as usual (meaning harder enemies further into the game).

Also on Nexus![www.nexusmods.com]
Custom ini found in: workshop\content\268500\626617018\Config

ChangeLog 19/02/16:
- Added .ini file to allow custimisation of the types of reinforcements called, and the distance it will try to call them to.
- Descriptive comments on how to change the reinforcements and create custom sets
- No longer spawns the in the center of the Xcom Squad, but a random direction, and your set amount of tiles, away.
- Default is 20 tiles away, but the game will always, no matter what you set the value too, spawn them within line of sight
Popular Discussions View All (1)
0
Feb 27, 2016 @ 12:50pm
Have a request on a new mod you may like.
MrShadowCX
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221 Comments
Lord Tachanka Aug 27 @ 6:09pm 
So if you mind control an officer, what happens if you try to activate the ability? Do you call a pod of ADVENT? It would be cool if you use this and the best avalible XCOM agent is called in to assist.
dark crusade Mar 15 @ 12:33pm 
does this spawn boss enemies? (un edited)
Wilko Sep 12, 2017 @ 4:21pm 
I've used a mix of your and Farkyrie's code for a stand-alone WOTC version of the officer reinforcements ability - I've credited you both in the description, but if you have any issues with the code being used this way, please let me know. Many thanks.
SalsaDoom Sep 6, 2017 @ 8:51pm 
It would be nice to see this updated, I enjoyed the challenge of having to keep an eye on the advent officers.
Captain Ron! ✈ Aug 29, 2017 @ 9:10am 
Not compatible with WoTC.
Gray-Chan Jul 1, 2017 @ 11:59am 
im going to be getting so many advent trooper and captain corpses
Dragon32 Jun 6, 2017 @ 10:36am 
@x = -b ± √b² - 4ac / 2a:
Dropship appeared and it was empty? Using ABA? Have a read of its Discussions / DerBK's webpage.
Gasai Yuno Jun 5, 2017 @ 7:47pm 
He called down nothing, ahahaha! On a serious note, how do I fix this?
I Don't Give a Flying FUCK May 4, 2017 @ 10:39am 
okay gotcha thanks man
Dragon32 May 4, 2017 @ 9:44am 
@frizzeldian12:
Leave one alive as the last guy in their pod, that seems to work for me.