111 ratings
Increased Enemy Squad Size Plus
File Size
0.412 MB
Feb 16, 2016 @ 9:40am
Feb 17, 2016 @ 9:19pm
3 Change Notes ( view )

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Increased Enemy Squad Size Plus

Plus Version of Increased Enemy Squad Size for even more enemies made after some feedback and having played with it for some time now (there are quite some AoE and Multi-Target Skills, Abilities &c).

For the Alien Hunters Version... please wait. There are sadly quite some complications and I invite anyone able to make a (working) version ASAP.

Most notably, I do not have the DLC yet and I am afraid that the method I used may not work for since seemingly the DLC .ini acts like a Mod.

Notable changes:
-Many Enemy Pods with the size of three, in IESS, have been eliminated and quite all 4-sized pods of IESS have been upgraded to 5. (=>at least two more than vanilla)
-Pods with the size of 5 and above were not modified further. (=>still one more enemy than vanilla)
-Additionally there is no limiton the number of enemies that can engage you, prepare to be overrun if you are not wary.
-Handpicked some spawns for more variety and possibly danger.

Do not use with the standard IESS version. Who knows what may happen... (probably only one would take effect and nothing else).

If you use another AI Mod that modifies the number of enemies which can engage you (MaxEngagedEnemies in XComAI.ini). Then delete either my version or delete their lines.

It is highly recommended that you increase you Squad Size from 4-6 to 6-8.

All feedback is appreciated and if you found any bugs please let me know.
Standard Version can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=619302232
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Shade11 Jan 8, 2019 @ 12:52am 
Is it compatibile with WOTC?
Blade Wolf Apr 3, 2018 @ 7:12am 
long war 2 is crap
ManChildOfDoom Jul 9, 2017 @ 4:52pm 
This needs to be worked on soon, I wanna use it now and before and when the new dlc comes out, even with the alien mods i have its still not enough, even with long war 2. This would make the lw2 mod amazing and etc, so please work on figuring things out.

PLus when I used this with the dlc hunters, it worked just fine,
Echo Dec 1, 2016 @ 4:15am 
I'd also like to know that...
Ser Lancelot Nov 28, 2016 @ 8:21am 
This works, right? With all the DLCs? Better Pods + seems to have been discontinued...
Mokona Oct 7, 2016 @ 10:16pm 
Is there a super version of this for even more enemies? I'm wanting a 10+ squad of my own and I dont think they would have any issues with 4-5 enemies. I've looked at triple enemies mod and the author doesn't seem to be very active anymore and some issues have been reported.

If not could you at least tell me if I can activate this after the gatecrasher mission and if it has any issues with all aliens all missions/long war mods?
ThePendulum Aug 19, 2016 @ 10:03pm 
Anyone else having issues with Advent reinforcement pods dropping T posed units? They only Tpose during the cutscene, so i guess its not a big deal. Just irritating.
Prophetic ShadeZ Aug 18, 2016 @ 12:32am 
can you increase the amount of pods spawning per mission?
/!!!!!!!!!!!!!!! Jul 7, 2016 @ 2:35pm 
I have all DLC's and it works!! First mission after installing (retaliation), killed 28 aliens! I did'nt think my asshole was ever going to unpucker! LOL Thanks for this fun mod!!!
Xeraphale Jun 21, 2016 @ 7:50am 
Seems to work fine with the alien hunters dlc patch