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I only added support for the original Long War 2 due to its popularity at the time and they messed with the research path, it seemed to work fine when i tested it on LWOTC as well, but it was never built for any other mods beyond it.
The reason the mod makes them upgradeable immediately when you unlock "Powered Armor" is due to me not seeing a point in limiting the crafts until after you already built one of them, it would defeat the purpose of the mod.
I'm not sure but this is not the first time I've seen an interaction like this. Getting certain tech auto-completes all prerequisite projects.
A possible fix is attaching the proving grounds projects to the associated armor research instead of Powered Armor. On the other hand, it's fine just the way it is and is a wonderful alternative to depending on clunky research.
Also, the mod hasn't been updated in nearly 8 years, a bug like that would probably have been discovered earlier.
Added this mod mid game. Upgraded a suit and it somehow let me skip the research! Got the war suit and shadow suit and their researches showed up as complete and they can be manufactured. Could be a bug or just the chaotic mod list I have
Use Alternate Mod Launcher, unlike 2K's effort it actually works.
I know it would take some time and resource but could be a good investment