XCOM 2
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Richard's Xcom2 Mods
 
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Description
Collection of Xcom2 Mods uploaded and managed by me. I'm a novice and this is a work in progress. All my mods should be compatible with one another and are intended to adjust the vanilla game to the users preference.
Items (10)
Rifleman Class [Old, Unsupported]
Created by Richard
No Longer Supported as I stopped playing Vanilla X2 a while back.
For LW Version go here (Still Supported);
https://steamcommunity.com/sharedfiles/filedetails/?id=763647854

The Rifleman Class is designed to be a versatile combat unit. It can specializ...
Assassin [Old, Unsupported]
Created by Richard
No Longer Supported as I stopped playing Vanilla X2 a while back.
For LW Version go here (Still Supported);
https://steamcommunity.com/sharedfiles/filedetails/?id=763647854

The Assassin Class is designed to eliminate single targets. They can specializ...
Gunner Class [Old, Unsupported]
Created by Richard
No Longer Supported as I stopped playing Vanilla X2 a while back.
For LW Version go here (Still Supported);
https://steamcommunity.com/sharedfiles/filedetails/?id=763647854

The Gunner Class is a variant of the vanilla Grenadier Class, losing the grena...
Engineer Class [Old, Unsupported]
Created by Richard
No Longer Supported as I stopped playing Vanilla X2 a while back.
For LW Version go here (Still Supported);
https://steamcommunity.com/sharedfiles/filedetails/?id=763647854

The Engineer Class is a variant of the vanilla Grenadier Class. They can speci...
Better Superior Attachments [Old, Unsupported]
Created by Richard
NO LONGER SUPPORTED

Overwrites some vanilla values for Superior Attachments;

Mod (Normal/Advanced/Superior)

Laser Sight (+5/+10/+20) [Crit,]
Scope (+5/+10/+20) [Aim]
Expanded Mag (+1/+2/+4) [Clip Size]
Hair Trigger (+5/+10/+20) [Free Action Cha...
Technician [Old, Unsupported]
Created by Richard
No Longer Supported as I stopped playing Vanilla X2 a while back.
For LW Version go here (Still Supported);
https://steamcommunity.com/sharedfiles/filedetails/?id=763647854

The Technician Class is a variant of the vanilla Specialist Class. They can sp...
Spy Class [Old, Unsupported]
Created by Richard
No Longer Supported as I stopped playing Vanilla X2 a while back.
For LW Version go here (Still Supported);
https://steamcommunity.com/sharedfiles/filedetails/?id=763647854

The Spy Class is a hybrid of the vanilla Gunslinger and a custom stealth orien...
Richards Classes (Longwar Perk Pack)
Created by Richard
A collection of my classes combined to utilize the Long War Perk Pack. The Longwar Perk Pack is required for this mod to work correctly. Please note that this pack will stay combined as it is easier for me to edit so please just disable the classes you don...
Richards SPARK (Longwar Perk Pack)
Created by Richard
/Overview
This is an overwrite of the SPARK class for people using the Longwar Perk Pack. By default, LWPP does not update the SPARK so this is what I have done. The SPARK is based on the LW2 setup for the SPARK but with a few changes.

/Requirements
L...
Richards Classes (Longwar 2 Version) [WiP]
Created by Richard
A collection of my classes ported for Longwar 2 Compatibility. The Longwar 2 Mod is required for this mod to work correctly. Please note that this pack will stay combined as it is easier for me to edit so please just disable the classes you don't want (see...
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12 Comments
Richard  [author] Aug 9 @ 4:29pm 
lol not another one
It's Richard Aug 9 @ 4:26pm 
Salutations from a fellow Richard
Ck Aug 13, 2016 @ 7:54pm 
Exactly.
Richard  [author] Aug 7, 2016 @ 11:17am 
What are the odds
Ck Aug 6, 2016 @ 4:13pm 
What do you know, huh? another Richard.
danielmratliff21 Mar 14, 2016 @ 4:26pm 
forget the pistol. i wasn't thinking on that one
Richard  [author] Mar 14, 2016 @ 2:14pm 
Can't have a pistol and a gremlin due to the way the secondary weapon system works. I'll see what stuff I can come with that doesn't make the specialist or my rifleman useless.
danielmratliff21 Mar 14, 2016 @ 1:36pm 
not exactly dedicated to defense, but sacrificing pretty much all combat firepower for masterful hacking implying it needs a defensive ability tree integrated with its superior hacking skills. I'm thinking a mobilist hacker (dodger) or a defensive hacker (defense) as alternate trees. And yes a rifle, but more training, better aim and damage than most classes while shooting with a pistol. Last sentense was an afterthought that I thoought might make sense, kinda like an inverse of the 1st XCOM sniper.
Richard  [author] Mar 14, 2016 @ 12:38pm 
So what you are suggesting is a unit dedicated entirely to defense? No "offensive" abilities but it utilizes the gemlin to a masterful level in hacking and defending but keeps itself seperate from the vanilla specialist (meidc/hacker) trees? It would probably have to have the "rifle" like the psi-op does. I'll have a think about what it could do and see if it works well. Hopefully I can get the Advent Energy Shield ability to work for this class.
danielmratliff21 Mar 14, 2016 @ 9:48am 
A class specializing solely in op hacking with the grimlin. The op hacking should be justifiable with solely defensive and hacking abilitiy trees (the 2 verses trees to follow in training) and almost no actual fighting capability. Possible in the shadow abilities might help in the defensive tree. In all, you have to protect him with your squadmates as a price for a almost unstopable guaranteed grimlin hacking frenzy. (the hard things like taking over advent mecs instead of just disabling). Note: Medic grimlin abilities should not be a part of this guy unlike what you get in the vanilla game. He's pretty good with the grimlin, but my proposed class (call it what you want, but I was thinking "Hacker" for the sake of the community) is op in hacking abilities and that's the SOLE purpose.