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Norna
 
 
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Genre: Puzzle
Platforms: PC
Languages: English
Players: Single-player
Posted
Updated
Feb 9, 2016 @ 10:35am
Jun 8, 2017 @ 12:56pm
Recent Announcements View All (1)
Norna is Out Now for PC & iOS!
Description
Release date: 3rd March 2016 (Price: $3.29)
Norna is a puzzle game about controlling people.

Play as a Demigod
In Norna you are tasked with directing people to their fates. You control where people and objects move, and manipulate their behaviours by directing the way they interact with each other.

Solve It Your Way
There are 120 puzzles for you to solve, made up of 5 different branches - where each branch has its own cast of characters and progression of ideas. With this non-linear structure, if you get stuck on a puzzle, you can switch to a different branch.

Choose Your End
Each character you control has an assigned fate above their head. But what about you? Will you do as you're told? Or will you discover the truth about Norna's world?

He commands - Direct Them to their fates. But will you serve Him? Or Them?
[norna.net]
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8 Comments
lostchild14000 Mar 7, 2016 @ 8:27pm 
it sounds great, but it looks like a mess. many of the icons fade in and out and i cant tell whats going on
javierucu Feb 10, 2016 @ 11:56pm 
Hi, I am a newbie soundtrack composer. I made a demo reel. Do you think my music is good enough for your game? https://www.youtube.com/watch?v=pA7fQzZ9gUU Thank you, sincerelly. cga.sound@gmail.com
edderiofer Feb 10, 2016 @ 9:35am 
That may be so, but it wasn't apparent with the trailer (which goes against what a trailer should do). Or rather, you shouldn't need to tell me in the comments what the rules are, because your trailer should explain it all!
Abbas Razzaq  [author] Feb 10, 2016 @ 5:10am 
The goal of each puzzle is to satisfy the fate of every character in the level.

At the beginning of the game that means getting the characters on the right coloured cell (the one that corresponds to the coloured dot above the character).
edderiofer Feb 10, 2016 @ 3:22am 
The graphics seem quite maximalist, which, for this type of puzzle game, is off-putting. Music and sound effects definitely need improvement.

With regards to gameplay, I don't understand what the goal or rules are.

All in all, there's nothing good that I can say about this game from first glance. Maybe if I had a demo, I might be able to say something good about it, but since you haven't supplied one and your trailer is lacklustre, I can only conclude that the game isn't good enough.
Wontoon Feb 9, 2016 @ 8:38pm 
Nice premise, though this game could REALLY use animations for the characters.
girlfoxgirl Feb 9, 2016 @ 11:14am 
Hm. The idea is interesting so far I suppose. I don't like the music nor the sound effects in the trailer, though.The graphics could be better. And the achievements in the trailer have me a little suspicious.
Abrams Feb 9, 2016 @ 11:04am 
First comment and first like for you ;)