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More Squad Size Upgrades - WotC
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0.472 MB
Feb 9, 2016 @ 12:07am
Sep 20, 2017 @ 2:39pm
14 Change Notes ( view )
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More Squad Size Upgrades - WotC

Adds two new upgrades, 'Squad Size III' and 'Squad Size IV', allowing you to bring up to 8 soldiers per fight when fully upgraded.

For a version that doesn't require War of the Chosen, see here

Now supports Robojumper's Squad Select! In the Mod Config Menu options, set "Squad Select UI" to "Compatibility Mode"

Squad Size III: costs 125 supply, requires 'Major' rank
Squad Size IV: costs 200 supply, requires 'Colonel' rank

Also shrinks the size of the unit-selection boxes so they all fit on the screen. It should still be compatible with mods like "ShowMeTheSkills" or "Upgrade Reminder".

All of this can be customized using Mod Config Menu.

Fully localized to all languages. Won't disable achievements. Probably won't work with other squad-size mods.


Supports Mod Config Menu!

Classes Overridden (why do I care?):

The source code for all my mods can be found on GitHub[github.com][/i]
Popular Discussions View All (5)
Jan 16, 2017 @ 4:49pm
PINNED: Where is the .ini file?
Jul 18, 2019 @ 8:31am
soldiers not centered
Dec 2, 2017 @ 8:10am
Localization strings for the MCM menu
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LightenedDark Jan 25 @ 12:10pm 
I know the mod author hasn't responded in 9 pages and a year and a half, but having this mod allow another 2 squad upgrades would be great... :)
Maliwan116 Dec 27, 2019 @ 8:13pm 
@jpod this is probably due to the fact that the Documents\my games\XCOM2 War of the Chosen\XComGame\Config\XComMSSU_Settings.ini has a setting for max soldiers set to 4 by default. I changed this to reflect what is selected for robojumper's mod and it seems to be working. I haven't messed with it enough to know if robojumper's mod is still handling default squad size or if this mod is after editing the ini.
jpod Dec 25, 2019 @ 3:36pm 
So the compatibility selection does not work. I also have robojumper activated. Started a new campaign and all went well until I got to the first mission after entering sky ranger. Even with compatibility it will only allow 4 units in the mission, went to deactivate the mod and still it was just 4 units. I proceed to unsub from this mod and it fixed it as I now have all 10 units.
Dragon32 Nov 13, 2019 @ 9:43am 
Not this mod alone, I've used it with squads of eight troopers. I've fought off a Chose assault and assaulted Chosen strongholds but haven't had an Avenger defence mission.
xcoomer Nov 13, 2019 @ 8:43am 
Also crashed on the Avenger Defence intro, possibly because of this mod.
xcoomer Nov 13, 2019 @ 7:28am 
Crashes at mission intro when using more than 6 soldiers (Hunter stronghold to be exact)
Layn Nov 12, 2019 @ 10:29am 
How can I edit the vanilla upgrades? I wanted to put the Size I for squaddies and Size II for sargents.
Dragon32 Oct 16, 2019 @ 3:26pm 
Are you running the Highlander mod and Allow For Larger Squads (or have edited the Highlander .ini yourself)?

There's only room for 9 people on the standard deployment square, the Highlander allows for it to be increased. That could cause that glitch
Charlemagne Oct 16, 2019 @ 2:12pm 
Then something seems to be wrong on my side. I've been in about 20 missions, I have both the ADVENT perk (had it for about the last 4 missions) and the Resistance perk (for all of the 20), and I have only seen an ADVENT guy once, and furthermore he was glitched underground and not available. Maybe I have just been incredibly unlucky, too. I was really looking forward to a 10-man squad (8 X-Com, an ADVENT and a Resistance).
Dragon32 Oct 16, 2019 @ 9:38am 
No it doesn't. I've had both resistance operatives and ADVENT turncoats in my squad with this mod active.