XCOM 2
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More Squad Size Upgrades - WotC
 
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0.472 MB
Feb 9, 2016 @ 12:07am
Sep 20, 2017 @ 2:39pm
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Description
Adds two new upgrades, 'Squad Size III' and 'Squad Size IV', allowing you to bring up to 8 soldiers per fight when fully upgraded.

UPDATED TO SUPPORT WAR OF THE CHOSEN!
For a version that doesn't require War of the Chosen, see here

Now supports Robojumper's Squad Select! In the Mod Config Menu options, set "Squad Select UI" to "Compatibility Mode"

Squad Size III: costs 125 supply, requires 'Major' rank
Squad Size IV: costs 200 supply, requires 'Colonel' rank

Also shrinks the size of the unit-selection boxes so they all fit on the screen. It should still be compatible with mods like "ShowMeTheSkills" or "Upgrade Reminder".

All of this can be customized using Mod Config Menu.

Fully localized to all languages. Won't disable achievements. Probably won't work with other squad-size mods.

----------------------------------------------

Supports Mod Config Menu!

Classes Overridden (why do I care?):
None!

The source code for all my mods can be found on GitHub[github.com]
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Popular Discussions View All (5)
10
Jan 16, 2017 @ 4:49pm
PINNED: Where is the .ini file?
BlueRaja
7
Dec 15, 2017 @ 1:13am
soldiers not centered
101=5, bryan=5
2
Dec 2, 2017 @ 8:10am
Localization strings for the MCM menu
tr0ll
< >
477 Comments
Koiza Apr 14 @ 1:01pm 
Setting 'compatibility mode' on config mod menu, and still not working with Robojumpers. Any mission after the first will resort back to the default 4 squadies. :steamsad:
catsniffer9000 Apr 13 @ 12:42am 
Same as a bunch of other players, I'm finding this Mod doesn't play nice with Robojumper's Squad Select.

1) Changing the Squad Size in RJSS does nothing.
2) Setting MSSU to Compatibility Mode in the MCM does nothing, other than dick around with the formatting of the text boxes in the Mission Launch screen.

Does anyone have any ideas? Thanks!
BostonBongRips Apr 12 @ 7:24am 
I'm also having an issue using this mod with Robojumper's Squad Select mod...
When both mods are enabled, changing squad size in Robojumpers Squad Select MCM does nothing. Does anyone know how to make these mods work together?
Taylem Apr 8 @ 4:17pm 
BR, any chance this can be updated, please? :)
Theobald Mar 26 @ 12:25pm 
Same
Taylem Mar 26 @ 11:51am 
@Taylem It does not function sadly with Robojumpers at this time. Any mission after the first will resort back to the default 4 squadies regardless of RJ setting and compatibility mode.
BlueRaja  [author] Mar 26 @ 10:13am 
@Theobald @Taylem: To my knowledge this still works with Robojumper's mod. Did you follow the instructions? If so, what happens?
Theobald Mar 19 @ 2:38pm 
Now if it's NOT what it says on the tin....

Thanks Taylem.
Taylem Mar 19 @ 10:49am 
@Theobald This mod and Robojumper's do not work together, despite the notes above. This mod needs updating ... which I hope happens soon. :)
Theobald Mar 19 @ 10:11am 
For my part, when activating both mods together (Robojumper's and this one) i get stuck at 4-men-squads only. Whatever is the MCM setting.