login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hey there. Are you still supporting this mod?
Will you post an update for WOTC?
As it's been over a year and you have over 10,000 subscribers I hope you will. By now you can probably safely assume most players have the WOTC update from a Steam special.
how exactly can tweak the .ini for custom classes?
I've only used minus 1 but as it's just an integer I'm sure other numbers will work too.
Word of warning.
Negetive movement points absolutely kill you at Commander and Legend difficulty
I couldn't figure out how to alter Lucubrations infantry soldier class mod so I amended yours by adding in the InfantryClass template (cut and paste). In his mod all the soldier progressiona lines start with "+" so i changed them to a "-" and copied in the new progression with the RandStat at various points.
Started a new game, completed gatecrasher and hit the tilde button to bump all soldiers to Rank 7. Success - a random selection and a random set of stats - none too far from others to worry me.
I'll keep playing and add a negetive interger in to a movement stat to check it works. WIll keep you posted, but it seems like everything is just peachy :)
I also appreciate the mini mod approach you develop and share. Thank you because this makes it possible for we subscribers to enjoy the game without it being "same old, same old" each rerun.
There's no point modding the life out of a game if it doesn't keep balance or challenge.
Currently I just set random growth for Aim, PsiOffense and Specialist Hacking. Editing HP or Movement would be easy too, maybe I will take a look at it in future.
The main purpose of this mod is to randomize these 3 main stats, so that it remains an easily understood mini-mod. There are other mods out there which edit everything from Defense to Will and other stuff and they are a good solution if a player wants that kind of customization.
Glad to hear you'll be able to update and rename for WotC while keeping this mod active too. Many thanks and a great piece of work.
I have noticed that I don't get anything except the standard progression on additional soldier mods. I have Lucubrations Infantry Class running, but it doesn't pick up the hidden potential. I have even modded the mod (adding the RandStatAmount=4,CapStatAmount=120) and still can't get it to work.
Any tips?
PS - in my playing around I found you can add mobility randomly to soldiers. I've tried it with your mod adding the code in the ini file and it works fine. Of couse this needs careful thought otherwise you'd blow the game balance, but a simple 1 or 2 movement bonus to soldier classes that need it like the Ranger and Sniper and all's good ;)
The WOTC version will be a separate upload and I will post a link here.
Please don't update this mod to be WotC compatable. Instead create a new one for WotC as anyone playing without WotC DLC loses out and possibly has a broken game due to save game errors. I had this issue with a squad size mod.
Looking forward to using your mod to have soldiers that make more sense and gives the AWC more meaning in the game.