login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks @Shaska for the heads up about the conflict, and thanks for the mod :)
Are you using the Evac All mod as well?
If you're having trouble with it, please double-check that you've remembered to turn it on in the launcher, and you've launched a new mission after installing it, as it won't work if you load into an ongoing mission.
If it's still not working after that, please let me know which mission types you're still getting timers on.
@DeepThoughtBrony
This mode only alters mission timers, it doesn't affect the AVATAR project.