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Why is the Princess in a Magic Forest?!
 
 
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Genre: Casual, Puzzle
Platforms: PC
Languages: English, Japanese
Players: Single-player
Posted
Updated
Feb 7, 2016 @ 12:37am
Nov 10, 2016 @ 6:55pm

View Why is the Princess in a Magic Forest?! in the store

Store page
Recent Announcements View All (1)
We got Greenlit!
Description
Release date: Early 2016
Welcome to the Magic Forest!

Max is on an epic quest to save the legendary princess in the fabled magic forest where anything is possible. The twist? Max is the weakest hero ever to exist! Help Max reach the goal through countless levels, all the while having to deal with magic experiments, explosive sheep, friendzoned specters, black-holes and much much more! Why? Because it's a MAGIC forest after all! Help Max survive all the dangerous hazards in order to find the princess...who may or may not even exist!

But that's not all! When you get this game, any content released in the future will be yours to play for free. That's right! No paid DLC! You buy it, you get everything! Right out of the box we will give you 18 puzzles to rattle your brain over. But that's not all. We are already well on our way to add another 12 puzzles to the deal! All of the puzzles have been painstakingly tested, including by hundreds of fans at Tokyo Game Show 2015, to ensure you get the best puzzle experience possible.

Does this sound awesome? Does this sound magical? Then help us get Greenlit and you’ll be sure to have many hours of fun ahead of you!

Features:
18 head-scratching levels (with at least 12 more on the way!)
Loads of enemies and hazards to avoid
A variety of items to discover and use to help Max navigate through the Magic Forest
Custom sound effects crafted by Robert Brown[www.rbsounddesign.com]
Original soundtrack composed by Chris Porter[www.cportermusic.com]

Pre-order the "Why is the Princess in a Magic Forest?!" Original Soundtrack here[chrisportermusic.bandcamp.com]!
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22 Comments
MrGick Mar 28, 2016 @ 6:23am 
good
FatWalrusGames  [author] Feb 18, 2016 @ 10:39pm 
Dear Lostchild14000. Once the game is released, you will find that a lot of care has gone into the AI in our game. Part of the puzzles within the game is figuring out what enemies can do and how to avoid them. We thank you for your advice!
FatWalrusGames  [author] Feb 18, 2016 @ 10:32pm 
Dear javierucu. We already have very talented composers and SFX designers, so I am afraid we are covered in that regard. Could we recommend forums like the Unreal 4 Engine forums or perhaps the Unity forums? I am sure you would be more successful there finding people who wish to have a composer on their team!
open mid. gg wp Feb 18, 2016 @ 8:21am 
+1
lostchild14000 Feb 18, 2016 @ 6:58am 
rule #10 of Game Design. make enemy AI either constant, or give them an AI that is analogous to the control of the player. above all you do not make them to efficint for a player character with VERY limitted capability.
javierucu Feb 11, 2016 @ 12:10am 
Hi, I am a newbie soundtrack composer. I made a demo reel. Do you think my music is good enough for your game? https://www.youtube.com/watch?v=pA7fQzZ9gUU Thank you, sincerelly. cga.sound@gmail.com
accrocketleague Feb 8, 2016 @ 10:05pm 
Круто
matou4 Feb 8, 2016 @ 12:37pm 
Looks like a fun strategic game ( FINALLY) !!
ИШАК ПОДОРВАННЫЙ Feb 8, 2016 @ 9:58am 
nice game:steamhappy: