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Creach: The Depleted World
Platforms: PC, Mac, Linux
Languages: English, Russian
Players: Single-player
Jan 24, 2016 @ 2:10am
Oct 21, 2016 @ 5:14am
Recent Announcements View All (5)
Hall of the Ancestors update
Hello, everyone!

Some time has passed since our last update. There we told you about mostly about the Temple: it's threats and its history. Why come back to it?

Well, there were also some words about DevGAMM 2016, and it's important here. To tell the truth, it was the place, where we made a handful of decisions considering the very beginning of the game and created a concept of a completely player-friendly, yet still dangerous, Temple. So here we will show you the Hall of the Ancestors:

And this is one of the annexes - the main hall of the Temple. Well, now far from the days of its former glory:

We also love working on the battles, polishing and adding new features to them. Let's see what've got here:


Good old thugs. Nothing to say, their anger spreads far from their tightly build bodies. You've seen bandit archers and bandits with spears, but it doesn't look like real rage, does it? So that's what we thought: "Hey, what about two blades? They can really show how ferocious bandits are". Did it work? See for yourself:

As for us, even our programmer wouldn't like to fight this man. But Sterk is a brave one, so he takes the challenge.

Hounds of the Stone and Spiders

As far as fighting with another human takes some skill and bravery, facing a beast is going to demand more from a man.

For example, some reaction. Sterk is not some kind of a witcher, so he rapidly ends up on the floor:

But he always stands up (if he's not dead) and continues fighting. A Hound is hard to knockback, so only heavy and precise damage may help to defeat it.

The Spiders have got new appearence. They still like to attack from the ceiling. And Sterk is...

... again on the floor. But this time it's our fault: the spiders couldn't knockback before, so Sterk just didn't know about this new feature. If you fixedly look at the GIF above, you may notice a moment of true astonishment on his face.
Yeah, man, we got you. >:D

The Knight and Protective Tabouret

Well, beasts and men are quite well-spread enemies, even if we are talking about huge spiders. But what about ancient mechanisms, golems and other creatures, that cannot be commonly met in one's bathroom or outside, hiding in the trashcan? What does it take to kill such a creature?

Some would answer: "knowledge", others would point out madness. Both would be right.

As we've told you already, Sterk rapidly falls down; nevertheless, his dignity and dedication only rise with each fight.

Here we come to the weird part of the update.

You have a full right to ask us: "Guys, what the hell is that?!". Well, it's a complicated story. You will have a possibility to discover how and where those mechanisms were used. One thing we can tell you here is this: it's main role is being a stool.

Who'd like to sit on this? Why does it look more like a war machine than a tabouret?
The questions have their answers... throughout the game.

That's all for now! Follow us on Twitter be the first to get fresh screenshots and GIFs!

Thank you and good luck!

Hello, everyone!

Some time has passed. We have been working hard - guys who follow us on Twitter have always been rewarded with fresh GIFs on weekends - but we didn't have a chance to gather all the work together and make a considerable description for you about what has been done.

Along the way, we have participated in GamesJamKanobu 2016. When it came to its end, we were nominated for the Epic Games special award. The place to get it was DevGAMM 2016. So three of us were delegated to the conference.

Getting ahead of myself, I have to say that for them it ended up in visiting the stage and being publicly awarded.

Look at those happy faces!

While preparing for DevGAMM, we had to pack everything we've done into one build - and that's a good reason to make an update! So here we are:

The Temple

You know what is the Temple. It was firstly invented as a friendly place for practicing our new mechanics and turned into a citadel full of dangers.

For now, we are reconstructing the Temple, but there is one thing that needs to be pointed out: it's not safe anymore. Bandits, the Possessed and different bosses have settled down there, and you'll need to find a way to kill them all!

Threats of the Temple

Sometimes you'll find Temple Acolytes. Most of them are quite fragile and can't even hold the shield properly, but their arbalesters will make you mad.

And here you can recognize one of the Possessed by the Stone:

As you can see, it's quite aggressive. If you are brave enough to encounter a boss, let's have a look at those two that have captured the Temple:

The Guardian of the Temple

The tough one. We can't kill it even with the cheats.

This is the moment when you may still run away. If not, you'll have to kill this creature (and die several times in process).

You may say: 'Hey! This guy is just guarding!'. There is no need to be so naive: it's guarding the Temple from everything, even from the good guys like Sterk. Unfortunately, there is no way to convince it to help you: it needs to be defeated.

The Berserker

The bandits managed to make this ferocious and completely uncontrollable man surve them. How? You'll have to find it out: this will be the key to defeating the Berserker!

Story of the Temple

While discovering the Temple, you'll find various characters, each one with its own story. They might confuse you, because you'll have to choose whether you want to trust a person or not.

If you decide to discover every place in Creach, you'll certainly intervene into conflicts between different characters: this will shed some light on the story of the world as well!

Thank you for your attention! If you like the game so far - tell your friends about it!

Stay tuned!


“Creach: the Depleted World” is a singleplayer action platformer game set in a post-apocalyptic fantasy world. Following the adventures of our protagonist Sterk, you will survive a long way through unfriendly deserts, find secrets of abandoned cities and visit uninhabited, but flourishing parts of Creach!

Discover the true story of Creach, fight various enemies, find and use powerful artifacts of ancient civilizations and try to remain human in this rough world…
The depleted world.


Survive in an endless wasted desert, visit abandoned cities and ancient castles. Prepare for adventures in an amazing open world!

We are planning to put you through different huge locations, each one with its own visual style and fauna.

While you’re travelling through lands of Creach, you have to fight a variety of foes. We are still experimenting with their appearance to make your enemies unique and catchy.

From desert beasts to giant battle mechanisms, they will make you reinvent your fighting strategy everytime you find something new.

You’ll have to overcome most of the dangers on your own, so make sure you are well-equipped!

Most of the enemies are hard to kill, others are literally unbeatable. Good armor and weapon can somewhat ease the battles.

The common 2.5D space is improved with the special “crossroad” points.

When you reach a “crossroad” point, just press E, and Sterk will change his moving direction!
This makes the locations much deeper than they seem to be.

People of Creach don’t know their true history.

They live in the world full of mysteries and half-true legends. You’ll face a lot of difficulties while trying to reveal the real story of Creach: some people are just not ready to disclose their secrets.

Find out what’s happened to Creach and accept your destiny!


If you leave a question in the comments, we'll put the answer here.
  • The game is being prepared for the Early Access.
  • Our primary goal is to fix as much bugs as we can to get clear and enthralling gameplay.
  • We add new features and work on balance to make battles challenging.
  • For now the game supports only two languages: English and Russian, but we're planning to add many more to the list.
  • You've probably guessed this one: the game is empowered by Unreal Engine 4.
  • We are planning to port the game on Mac and Linux. They are likely to appear a bit later than the Windows version.
  • The game's going to have a list of achievements, as well as its Early Access ver.
  • We are a team of 4. You can learn more about it here[].
  • For now you won't be able to purchase the game anywhere except Steam. But we are considering other options.
  • We are working hard on the combats to make them more spectacular and interesting. NOTE: the gameplay you see on the second video called "8 Minutes of Gameplay" is outdated and quite boring comparing to the current state of the game.

The nights are long in Creach... Don't forget to take a glowing stone with you.

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Popular Discussions View All (3)
Feb 9, 2016 @ 7:24am
Why 2.5D?
Feb 21, 2016 @ 3:02pm
Playstation Release?
Jan 31, 2016 @ 5:44am
го лайк
ТоРтИк с КрЕмОм
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Plump4Trump Oct 12, 2016 @ 2:05pm 
Creach from Saved by the Bell???
bastar89 Jul 31, 2016 @ 12:01pm 
:ss13ok: :ss13ok: :ss13ok:
Hobo Apr 23, 2016 @ 5:00pm 
this is gonna be something great.
TheKnuffelGuy Mar 25, 2016 @ 2:20pm 
i like it
Gilsen333 Feb 29, 2016 @ 10:56pm 
spanish pls :happymeat:
STOP FIRING ROCKETS AT MY HOUSE Feb 16, 2016 @ 9:49am 
This looks promising, looking forward to see this getting released
I knew that if I dug through Greenlight long enough I might just discover a gem among all the turds
× HαwκyZ × Feb 14, 2016 @ 6:26am 
Looks cool! :)
※Snowflake※ Feb 12, 2016 @ 4:12am 
Can i test the game for early access?
[DB]Shadowguard50 Feb 11, 2016 @ 7:04pm 
I would give this an upvote, but I'm out of votes for today. Looks like a great game, good luck with it. If you need any help with the beta, I would be more than happy to be a test monkey. Looking forward to the release. :balloonicorn: