The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Amazing Game Tweaks!: Weapons, Armors and Crafting! (Masterplan System!)
   
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Jan 18, 2016 @ 11:07am
Feb 27, 2016 @ 7:16pm
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Amazing Game Tweaks!: Weapons, Armors and Crafting! (Masterplan System!)

In 2 collections by Kitty Skin
Mods para online
16 items
Amazing Game Tweaks!
13 items
Description
Have you ever feel that theres a lot of incredible, yet useless unique weapons and armors arround the world?
Don't you think that Daedric Artifacts and Dragon Masks are useless in most cases?
Have you killed Miraak and realize that his robes are trash?
Stop suffering then, with this mod, i have increased the stats of this unique armors and weapons and allowed them to be upgraded with the workbench to a legendary degree!
Clothes can be crafted at the tanning rack.
At the same time, I have added a brand new crafting system called the "Masterplan System", this system allows you to craft normal armor and weapon sets with increased stats, in order to use them on the end game content. System it's explained below.

Masterplan system:
This system allows you to craft all craftable sets as well as some not craftable ones with improved stats!
In order to craft the masterplan version have to buy at the skyforge a "Masterplan" for every set you want to craft and have the Dragon Armor perk unlocked, this allows you to craft the respective set with improved stats!
I have also added random masterplans on diferent boss chests arround the world, to allow you to loot them as well when you are questing your life in the wild!
I have also added some non standard armors to the masterplan system, because theyre really beautifull and everybody loves them!

Masterplan list:
Thieves
Falmer
Shrouded
Nightingale
Imperial
Vampire
Dragonscale
Dragonbone
Daedric
Glass
Ebony
Stalhrim
Elven
Orchish
Dwarven
Nordic
Skyforge
Steel
Iron
Nord Hero
Bonemold
Chitin
Leather


Light Armor Sets:

Nightningale.
Ancient Shrouded (craftable using Worn Shrouded Armor plus materials, only avaiable to dark brotherhood members).
Ancient Falmer Armor (added the crown and fixed the bugs with it).
Linwe's Armor.
Thieves Guild Master's Armor (and an option to craft it from a normal Thieves Guild Armor or improved version, only avaiable to thieves guild leader).
Improved Vampire Armor (copied from original ones, but with better stats and scalling).
Deathbrand's Armor set.
Blackguard's Armor set.
Worn Shrouded Armor set now craftable (only avaiable to dark brotherhood members).
Stalhrim Light Armor.


Heavy Armor Sets:

Falmer Armor (and it's upgraded versions!).
Ahzidal Armor set and mask.
Dragonplate fixed.
Stalhrim Heavy Armor.
Added Stalhrim Heavy Shield.


Clothes Armor Sets:

Miraak Set (the mask, boots and gloves are now clasified as cloths, but have a pasive defense stat).
Shrouded Outfit (a craftable version without enchancemets has been aded to the tanning rack and only avaiable if youre part of the dark brotherhood).
Thalmor Tunics (copied from original ones, but without the enchants).
Vampire Clothes (a set of armor used by vampires, all cloth).
Vampire Tunics (based on the vampire armors, but without defense).
Dragonhide Robes (a great mod that I have integrated on this one).


Stand Alone Armors:

All Dragonpriest Masks.
All Daedric Artifacts.
Auriel's Shield.


Weapons:

Orcish weapons fixed!
All Daedric Artifacts.
Nightingale Weapons.
Auriel's Bow.
Dragonbane.
Fixed Daedric Mace's stats. Adjusted Dragonbone's ones too.
Fixed Daedric War Axe's stats. Adjusted Dragonbone's ones too.
Keening Dagger.
Soulrender and Bloodscythe.
Akaviri Katana.
Dawnguard's Rune Axe and Rune Hammer.
Headsman's Axe.
The Rueful Axe.
Wuuthrad.
Bloodskal Blade.
Champion's Cudgel.
Dwarven Black Bow of Fate.
Drainblood Battleaxe.
Drainheart Sword.
Drainspell Bow.
Ghostblade.
Bound Weapons Damage Increased.
Stalhrim Weapons.

Arrows:
Stalhrim Arrow.
Sunhallowed Elven Arrow.
Bloodcursed Elven Arrow.

Circlets and hooded cloths can now be weared at the same time.


If you got any weapon or armor that I have missed (and I know theres a lot I have missed XD), just leave it in the commends and I will add it as soon as I can.

Best wishes!

Meridia's Beacon start spawning at level 25 instead of the normal level 12.

My "Amazing Game Twaks!" series here!
http://steamcommunity.com/sharedfiles/filedetails/?id=606922363

If you want to view the rest of my mods, check my workshop!

http://steamcommunity.com/id/Kitty_Skin/myworkshopfiles/?appid=72850

If you like my mods and want to help me, please, consider making a donation, every single help would be welcome!
[www.paypal.com]
11 Comments
Messugah Oct 16, 2016 @ 4:53pm 
And maybe a Giants Club too? And that 2H Hammer Volendrung er something. I'm not sure if the style is unique but you could add it if meets the prerequisites.
Messugah Oct 16, 2016 @ 4:50pm 
Hey i was wonder ing if you had the Executioners axe and outfit? From the start of the game when you are about to get you're head cut off.
jointoperation May 6, 2016 @ 6:37am 
Very nice mod. Earned a sub!
Kitty Skin  [author] Feb 27, 2016 @ 7:16pm 
Sory about the very late update, I was seriously busy this days. I have fixed the bug, thx for pointing out!
Kitty Skin  [author] Feb 16, 2016 @ 2:24pm 
Thx for making me note the lack of dragon perk info, I have added it now! And I am working right now in the physical model thing.
Rosey Feb 16, 2016 @ 2:21pm 
Ahh alright. That's fair enough, I don't have that perk yet, but I also couldn't find any mention of the prerequisite, so I was unsure if I was doing something wrong. I also made the comment about the physical model simply because of the fact that someone is gunna drop it, its inevitable, and then they will lose it, get upset, blame all kinds of things, and its gunna be a nightmare, tis a better safe than sorry thing.

Thanks!
Kitty Skin  [author] Feb 16, 2016 @ 2:13pm 
You need to have the dragon armor perk in order to use the masterplan. The masterplan have to always remain on your inventory, the lack of physical model it's because I never intend it to be droped to the world, I will update them with a physical model today.
With the masterplan and the dragon armor perk, you will be able to craft a leather armor with improved stats, you will see in fact two leather armors, one with improved stats, and the normal one.
Rosey Feb 15, 2016 @ 2:58pm 
I like this mod, its nice, well done. Now, the issue I'm having is that, well, I found this Mastercraft: Leather Craft item in a dungeon, and yet, I cannot craft anything new, nor have the stats of anything changed. Is this item supposed to be put somewhere or used in some way that I'm currently unable to determine? Or is the system just not finished yet. The masterplans also appear to lack a physical world model, or at least that one does, cause I droped it to see if picking it back up would do anything, and well, it was simply gone.

Thanks!
Kitty Skin  [author] Jan 25, 2016 @ 5:12pm 
Note to all suscribers: I am working on a "Masterplan" system, once I finish and push the update, you will be able to buy at the skyforce diferent item sets "Masterplans", this allow you to craft improved version of the masterplan specific set, without enchancements and with full game end stats.
First I will finish and push an update with all the normally craftable heavy and light armor sets plus some very specific sets (and respective weapons), then I will start adding the unique apearence armors in a daily basis. Thx for all the support on this and my other mods!
Kitty Skin  [author] Jan 24, 2016 @ 12:35pm 
Thx mate!