Cities: Skylines

Cities: Skylines

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Description
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Items (64)
All Spaces Unlockable - With Right Price
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png https://i.imgur.com/Re0swD6.png What it does All 25 areas can be purchased (per default only 9 out of 25 can be purchased). Additionaly, this mod correct the price of the area: the last one could cost more than 100k The last...
Aspin tower - Growable 4x4 Lvl3 office scale 1:1
Created by Bibel Gurra
A 1:1 scale version of the 250 meters tall office/Residential building in Dubai. Aspin tower is a 60 storey tall skyscraper located in 104 Sheikh Zayed Road, Dubai. technical info : building: 364 triangles and 2048x2048 texture custom LOD: 42 triangles and...
Auto Line Color
Created by enkafan
Automatically picks colors and names for bus, metro and train lines. Compatible with Extended Public Transport UI After Dark Updates Bug fixes and features have been pushed! Thanks to techfreek you can set the options in the regular Options dialog. There w...
Better Budget
Created by unobtanium
You in full control: Fast access to all service sliders. Better Budget Are you tired of switching between the budget and city info windows constantly to adjust your expenses? Fear no more! This UI mod puts the budget sliders right where you need them: In t...
Better Bulldozer [Park Life Compatible]
Created by rollo
It's now working with Park Life. Latest update is sponsored by -> https://steamcommunity.com/id/bloody_penguin https://www.patreon.com/bloodypenguin History: Recompiled for parklife by BloodyPenguin Updated with fix for latest patch thanks to BloodyPenguin...
ChirpFilter
Created by Zuppi
PLEASE NOTE: This mod is no longer maintained. It may or may not work with future patches. Use with caution. Filters non-informative chirps from chirper. No more chirps about lost wallets and vacations. The mod only filters the games original messages, so ...
CitizenTracker v0.11
Created by CNightwing
CitizenTracker lets you follow the lives of your favourite citizens! UPDATE v0.11 *Bug fix: the mod will now function for version 1.3.0-f4, thanks to Shotyme for spotting and fixing the error UPDATE v0.1 *Bug fix: the mod will no longer cause issues in the...
City Vitals Watch
Created by Rob
Adds a configurable panel to display vital city stats at a glance. Features - Displays real-time stats on service usage, citizen safety, and more (see full stat list below) - Select the stats you want to watch with the settings panel (click the gear button...
Marked Incompatible ]  Control Building Level Up v0.4
Created by DirtyDan
This mod enables you to control your city development by preventing buildings from upgrading to a certain level. Simple select a (growable) building of your choice and click on one of the level-up progressbars and the building won't exceed over this select...
District Policies Highlighting
Created by BloodyPenguin
Highlights districts in which selected policy is enabled https://i.imgur.com/CYNzkiJ.png Highlights districts when a policy is hovered in side polices panel or a policy is clicked in bottom district policies panel. It's compatible with all other mods and d...
Expensive Expansion (25 tile version)
Created by Zoë
This mod increaces the cost of nieuw tiles (x22) and unlocks all 25 tiles. This means that the first tile costs around 100.000. Link to the 9 tile version: http://steamcommunity.com/sharedfiles/filedetails/?id=406593958...
Extended Building Information
Created by emf
Sorry, mod is no longer being mantained. This seems like a good alternative. Detailed building service information and level up progress. Also adds additional random building names and company descriptions. This mod should not conflict with any other mod s...
Extended Public Transport UI (Obsolete)
Created by AcidF!re
Obsolete With the newest Patch/DLC EPTUI has become obsolete. All functionality has been integrated into the base game by Colossal Order - and some! The mod will stay up, as it might be useful for reference; finally a thanks to all subscribers for their tr...
Extended Road Upgrade
Created by Wiliz
Updated for the After Dark and Snowfall expansions! NOTE: This mod was originally created before the ability to upgrade between one- and two-way roads was added into the game itself, so it is no longer essential, but it's available for those who prefer its...
Fire Spread
Created by Apoc
Enables fires to spread to other buildings. This is a work in progress! There may be lag if there are a ton of burning buildings! Settings Values BaseFireSpreadChance - float - The base chance (in %) that a building can have fire spread to it NoWaterFireSp...
Marked Incompatible ]  Flight Cimulator
Created by Ulysius
What is this? A flight simulator inside a city builder? Yes! Follow your dreams! Usage: Press CTRL + A to enter flight mode. WASD+mouse controls. If you wish to change the flightmode shortcut, invert the axis or change sensitivity open the config menu with...
Marked Incompatible ]  Improved Assets Panel
Created by nlight
THIS MOD IS NO LONGER MAINTAINED AND MAY OR MAY NOT WORK AT ALL. YOU CAN STILL GET THE SOURCE FROM THE GITHUB LINK BELOW. FEEL FREE TO FORK AND RE-RELEASE IT UNDER THE TERMS OF THE MIT LICENSE. This mod replaces the default assets list with a redesigned ve...
Info View Button Enabler
Created by Zuppi
PLEASE NOTE: This mod is no longer maintained. It may or may not work with future patches. Use with caution. Info view buttons always stay enabled. If you reach a milestone while the info view menu is open and some of the buttons become disabled, close and...
Mod Achievement Enabler [BROKEN, DON'T USE]
Created by goot loblin
This mod enables achievements when other mods are running! The little trophy icon that shows you whether achievements are enabled when you load the save will still be crossed out, but when the game loads, this mod simply changes a boolean value that turns ...
NoPillars ( v1.1+ compatible )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Its name says everything about it This is my fixed and improved version of some danny's excellent NoPillars mod.Original mod seems to be abandoned and I've adopted it. This version of NoPillars is compatible with European Bu...
Persistent Resource View
Created by Zuppi
PLEASE NOTE: This mod is no longer maintained. It may or may not work with future patches. Use with caution. This mod changes the behaviour of the play mode resource info view and all map editor info views so that they only close when you either: 1. Close ...
Precision Engineering
Created by Simie
http://i.imgur.com/oLnq6h3.png Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines. http://i.imgur.com/voLHeOi.gif Installatio...
SimpleClock
Created by Icob
Displays a clock in lower right corner. Right click on the clock to switch between 24h / 12h format. Changelog: v1.01 ------- Clock hides when UI is hidden. Can switch between 24h / 12h format. Remembers format. Fix to unloading the mod. ...
Slow Citizen Aging
Created by Nohealforu
Slows down citizen aging to 1/4 speed so that they live for 20-24 game years....
Terraform tool 0.9
Created by rollo
You need money to terraform, so if you have 0$ it won't work. Install unlimited money mod or get rich to terraform. Control keys: For laptops you can redefine keys in the settings - Map editor tab -> Look at last screenshot By default: Numpad Plus / Minus ...
Timboh's A-4 Parclo Interchange
Created by Timboh
Here's my first proper service interchange in my collection, the A-4 Parclo! Now, as a road geek, it pains me to tell you that I actually had to look up the meaning of "A-4". As far as I've understood it, the A means that the ramps are located before the d...
Timboh's A-Trumpet Interchange
Created by Timboh
Mirrored Version: http://steamcommunity.com/sharedfiles/filedetails/?id=411393372 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Timboh's B-Trumpet Interchange
Created by Timboh
Mirrored Version: http://steamcommunity.com/sharedfiles/filedetails/?id=410030736 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Timboh's Basketweave Interchange
Created by Timboh
People living in Toronto will probably recognize one of these! Basketweaves aren't really "interchanges", but more like a transition piece for vehicles shifting between collector/express lanes. Works great for expansive, cross-city motorway systems. In the...
Timboh's C/E Cloverstack Interchange
Created by Timboh
I'm back, my fellow road geeks and infrastructure enthusiasts! After spending a week in the fouth ring of Hell we mortals refer to as 'studying', I'm back with more interchanges! Now, for my comeback I thought, why not make it big? How big? Well, as you ca...
Timboh's City DCMI Interchange
Created by Timboh
This one is for you, Qfwfq! This is a modified version of the DCMI Interchange, with 2-lane one-way overpasses instead of motorways, making it functional as a free-flowing motorway-to-street transition. Since the 2-lane roads are smaller, there's a tiny de...
Timboh's Cloverleaf Interchange
Created by Timboh
A more realisticly designed cloverleaf interchange than the vanilla one, with parallel ramps improving the capacity of the cloverleaf. It's probably the most common interchange in the world due to its low cost, but they are generally considered obselete in...
Timboh's Clovermill Interchange
Created by Timboh
Clovermill? Cloverleafmill? Windleaf? Two-level Cloverleaf Windmill Hybrid... thingy... Meh, I'll go with Clovermill. It doesn't seem like this interchange has a specific name except being a cloverleaf/windmill hybrid, so I just made one up! These intercha...
Timboh's Cloverstack Interchange
Created by Timboh
The interchange of choice here in Europe! It's probably the most common interchange after the Cloverleaf interchange, and there's a good reason for that. Many of them are upgraded cloverleafs, and the majority of new interchanges built today in Europe are ...
Timboh's Compact Stack Interchange
Created by Timboh
EDIT: The Compact Stack has become sort of... obselete. Since the Stack Interchange got its facelift, it has actually become more compact than the "compact" one. So, uh... Rest in pepperoni, Compact Stack? If you thought the original stack was clever, then...
Timboh's DCMI Interchange
Created by Timboh
Ah, yes! The DCMI Interchange, the big thing that every roadgeek seem to be talking about. I'm not saying it's overhyped, but... It's just that it's not that "revolutionary", so to speak. It's a very efficient interchange indeed, but it's more of a perfect...
Timboh's Diverging Diamond Interchange
Created by Timboh
Placeholder Description...
Timboh's Diverging Windmill Interchange
Created by Timboh
What started out as a simple merge between the Gothic and Windmill design, became one of the most efficient designs in interchange history... And nobody has even built it yet! Seriously, when I read about this design I was pretty damn impressed with its si...
Timboh's Dual Trumpet Interchange
Created by Timboh
Now this is a strange one! The dual trumpet is... Well, it's two trumpets put together! And the chance to find one in the real world is pretty small. If I remember correctly, there are only five of these in the world. I could be wrong,but I know atleast th...
Timboh's Full Diamond Interchange
Created by Timboh
I heard you liked bridges, so I made this. It's a full diamond interchange, one of my personal favorites when it comes to design.The ramps are straight, long and fully directional, making this an excellent choice in-game. It occupies almost as much space a...
Timboh's Gothic Interchange
Created by Timboh
Gothic interchanges have a bit of a shady reputation, worse than it deserves in my opinion. They sometimes go by the name "Malfunction Crossing" due to its deceptivly broken-looking structure, with the mainline carriageways switching sides. The name also o...
Timboh's Kleinploderplein Interchange
Created by Timboh
Is it a stack? Is it a turbine? Is it a roundabout? No, it's confusing, and I love it! Jokes aside, knooppunt Kleinpolderplein is an interchange is Rotterdam, connecting Rijksweg 13 and Rijksweg 20 with local roads. Now, there isn't really a construction d...
Timboh's Motorway Rest Area
Created by Timboh
Here's a bit of an experiment for you. A rest area! See, in the modern era, humans require access to basic necessities 24/7, such as lead-free petrol, chocolate bars and "fresh" wrapped sandwiches. Now you can provide those services with the Motorway Rest ...
Timboh's Olskroksmotet Interchange
Created by Timboh
Back in the 60's, some engineers from Gothemburg thought they were really smart. They apparently had some amazing plan to connect Europaväg 6 and Europaväg 20 to each other. Ok, sounds like a plan, right? Well, they also thought it was a brilliant idea to ...
Timboh's Pentagon Interchange
Created by Timboh
A fully functional five-way interchange, with access for all directions. My first attempt at an interchange design of my own, and shit went downhill pretty fast. I'm sorry for failing completely in making this interchange symmetrical. If you want me to rew...
Timboh's Second Cloverstack Interchange (w/ central reservation ramps)
Created by Timboh
(Due to limitations in character count in asset names, the in-game name for this one is "Timboh's Left Cloverstack Inter." If you have a suggestion for a better name, feel free to leave me a comment) Personally, I'm not a fan of putting ramps in the centra...
Timboh's Semi-Directional A-Trumpet Interchange
Created by Timboh
Mirrored Version: http://steamcommunity.com/sharedfiles/filedetails/?id=411400601 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Timboh's Semi-Directional B-Trumpet Interchange
Created by Timboh
Mirrored Version: http://steamcommunity.com/sharedfiles/filedetails/?id=411396977 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Timboh's Sonnborner Interchange
Created by Timboh
Once upon a time in Wuppertal, the autobahn arrived, smashing down 65 buildings, leaving 2 000 people homeless and dividing villages. All in the name of progress and science, so no harm done, really! Nah, I'm just being sarcastic here. Road egineers should...
Timboh's Spaghetti Interchange
Created by Timboh
Here it is! It's the pasta interchange, the nudle crossing, the one and only Spaghetti Junction... Or Gravelly Hill Interchange, since that's its real name. I hope I've been faithful enough recreating the interchange; the asset editor does have its limitat...
Timboh's Stack Interchange
Created by Timboh
You know, when road engineers are told to "do it big", they make stack interchanges. You can't really get any larger than this! Well, there are of course the insane Texas High Fives, the monsterous chinese five-way junctions and the supercompact and supert...
Timboh's SPUPCLO Interchange
Created by Timboh
Am I the only one who have a bad habit of pronouncing abbreviations as if they were words? Instead of saying S-P-U-P-C-L-O, I say Spupclo for some reason. Maybe I'm just a bit thick, but hey, I can atleast build interchanges! This is a SPUPCLO, a brilliant...
Timboh's T-Bone Interchange
Created by Timboh
Placeholder Description...
Timboh's Three-level Roundabout Interchange
Created by Timboh
Huazzah! The Roundabout Interchange is here, and if the Turbine Interchange is the most underestimated interchange, then the Three-level Roundabout is the most overestimated. See, roundabouts aren't free-flowing, not in theory at least. Roundabouts are des...
Timboh's Turbine Interchange
Created by Timboh
Looking for a turbine with U-turns? Check out grimarchangel's version: http://steamcommunity.com/sharedfiles/filedetails/?id=409870774 The first interchange in my collection, and my favorite! I mean, just look at it! The spiral ramp pattern is almost mesme...
Timboh's Turbine-Stack Interchange
Created by Timboh
"Wait a minute!? A new upload from that Timboh guy. I thought that selfish scrub had abandoned us! Oh, is it time to return now?" That's hopefully not your reaction when you see this, but I can understand why. I've been gone for a loooong time. Real life c...
Timboh's Windmill Interchange
Created by Timboh
There's something about the shape of this interchange that makes me giggle. I don't know what it is, but it looks awesome anyway! Windmill Interchanges seem to be completely forgotten by the world; I've honestly never seen one that still exist. Wikipedia l...
Timboh's U-Pentagon Interchange
Created by Timboh
As " 7-elephant" requested, here is a new version of my Pentagon Interchange with U-turns! " 7-elephant" was kind enough to send me a little sketch where the U-turns were drawn out, and I thought it was such a good idea that I decided to upload a new versi...
Timboh's Y-Stack Interchange
Created by Timboh
Let's make some more three-ways! This right here is a Y-Stack, or specifically, one of the many ways to make a Y-Stack. This specific design is roughly based on the "twins of Copenhagen" as I use to call them; two almost completely inseperable interchanges...
Tree Brush [OBSOLETE]
Created by Destroyer
In game tree brush, uses the editor brush to plant trees in the game. First select a tree to plop then hit the increase/decrease brush button (default is numpad +/-), you can change the buttons in the settings screen. Button settings are under options->gam...
Unlimited Trees Mod v1.12
Created by DRen72
UNLIMITED TREES MOD v1.12 https://i.imgur.com/vGVs7xb.png Current code by BloodyPenguin and mod site hosted by DRen72 Latest Code Update: May 24, 2018 (Compatible and tested with v1.12.2 and Campus DLC) This mod unlocks the games limitation of 262,144 tree...
Marked Incompatible ]  [ARIS] Enhanced Garbage Truck AI
Created by Soda
Oversees trash services to ensure that garbage trucks are dispatched in an efficient manner. See also: - Enhanced Hearse AI - Remove Stuck Vehicles ────────────────────── Did this mod work for you? How can it be improved? Please consider: ★ Rating this mod...
Marked Incompatible ]  [ARIS] Enhanced Hearse AI
Created by Soda
Oversees death services to ensure that hearses are dispatched in an efficient manner. See also: - Enhanced Garbage Truck AI - Early Death - Remove Stuck Vehicles ────────────────────── Did this mod work for you? How can it be improved? Please consider: ★ R...
Marked Incompatible ]  [ARIS] Skylines Overwatch
Created by Soda
Efficient active ID monitoring framework to monitor and categorize buildings, vehicles, citizens, and animals in the city. Usage samples: - Enhanced Garbage Truck AI - Enhanced Hearse AI - Early Death - Remove Stuck Vehicles - Remove Seagulls - Remove Cows...